EF-MAP BLOG / 141 ARTICLES / SINCE AUGUST 2025

Notes from mapping EVE Frontier

Guides for flying the Frontier, an engineering log of building EF-Map with AI agents, and telemetry from a universe that resets every cycle.

Looking for EVE Online rather than EVE Frontier? EO-Map is the sister map. RSS feed

The EF-Map blog archive as a star chart Every article plotted by month, one row per reading track, with State of the Frontier issues as rings. Larger, brighter stars are editor's picks. The full list of articles follows below. FIELD GUIDES 034 ARTICLES ENGINEERING LOG 080 ARTICLES TELEMETRY 007 + 22 REPORTS DISPATCHES 020 ARTICLES AUG 25 SEP OCT NOV DEC JAN 26 JUN JUL AUG SEP OCT NOV Rendering the Frontier Building with AI agents EVE Frontier questions Cycle reports State of the Frontier Database Architecture: From Blockchain Events to Queryable Intelligence (22 Aug 2025) Region Statistics: Visualizing Player Activity Across The Frontier (29 Aug 2025) Smart Gate Authorization: Blockchain-Powered Access Control in EVE Frontier (18 Sep 2025) Cinematic Mode: Immersive Exploration of The Frontier (22 Oct 2025) Requirements-Driven Development: Building EF-Map from Vision to Reality (4 Nov 2025) Public Scout Reports and Tribe Bookmarks in EF-Map (8 Jun 2026) Sui Intelligence Search for EVE Frontier Players and Tribes (8 Jun 2026) System Finder and Name Viz: EVE Frontier Discovery Tools (8 Jun 2026) EXTI Hosts Shroud of Fear Cycle-End PvP Event in EVE Frontier (18 Jun 2026) State of the Frontier - 6 November 2026 (6 Nov 2026) State of the Frontier - 30 October 2026 (30 Oct 2026) State of the Frontier - 23 October 2026 (23 Oct 2026) State of the Frontier - 16 October 2026 (16 Oct 2026) State of the Frontier - 9 October 2026 (9 Oct 2026) State of the Frontier - 2 October 2026 (2 Oct 2026) State of the Frontier - 29 September 2026 (29 Sep 2026) State of the Frontier - 24 September 2026 (24 Sep 2026) State of the Frontier - 17 September 2026 (17 Sep 2026) State of the Frontier - 10 September 2026 (10 Sep 2026) State of the Frontier - 3 September 2026 (3 Sep 2026) State of the Frontier - 27 August 2026 (27 Aug 2026) State of the Frontier - 20 August 2026 (20 Aug 2026) State of the Frontier - 13 August 2026 (13 Aug 2026) State of the Frontier - 6 August 2026 (6 Aug 2026) State of the Frontier - 30 July 2026 (30 Jul 2026) State of the Frontier - 23 July 2026 (23 Jul 2026) State of the Frontier - 16 July 2026 (16 Jul 2026) State of the Frontier - 9 July 2026 (9 Jul 2026) State of the Frontier - 2 July 2026 (2 Jul 2026) State of the Frontier - 20 June 2026 (20 Jun 2026) State of the Frontier - 13 June 2026 (13 Jun 2026) Building the Helper Bridge: Native Desktop Integration for EVE Frontier (12 Sep 2025) Route Sharing: Building a URL Shortener for Spatial Navigation (28 Sep 2025) Scout Optimizer: Solving the Traveling Salesman Problem in Space (8 Oct 2025) Reducing Cloud Costs by 93%: A Cloudflare KV Optimization Story (3 Nov 2025) Smart Gates Phased Rollout: From Vision to Wallet-Authenticated Routing (4 Nov 2025) Smart Assemblies Expansion: Tracking Portable Structures, Totems, and Tribal Markers (4 Nov 2025) Scout Optimizer Range Filtering: Smarter System Collection for Progressive Exploration (4 Nov 2025) Remote Diagnostic Tool: Solving Overlay Injection Failures (6 Nov 2025) Cloudflared Assemblies: Streaming EVE Frontier Deployables (10 Nov 2025) Incident Response: Recovering from an EVE Frontier Tunnel Token Leak (10 Nov 2025) Refactoring a 9,000-Line React Component: When NOT to Split (26 Nov 2025) Embed Guide: Helping Partners Integrate EVE Frontier Maps (26 Nov 2025) Exploration Mode: Real-Time Pathfinding Visualization (26 Nov 2025) Smart Assembly Size Filtering: From User Request to Production in 45 Minutes (26 Nov 2025) Killboard Implementation: Tracking PvP Activity Across EVE Frontier (3 Dec 2025) UI Refinements: Feature Bar Evolution, Scaling Consistency, and Storage Panel (7 Dec 2025) Unified Smart Panel: Consolidating Features for a Cleaner Interface (26 Dec 2025) Module Mission: From Discord Request to Production in One Hour (28 Dec 2025) Starfield Depth Effects: Adding Subtle Immersion to a 3D Universe (28 Dec 2025) Planning for SUI: Preparing the Indexer for EVE Frontier's Blockchain Migration (28 Dec 2025) Procedural Cosmic Backdrop: From Textures to Noise via Iterative Refinement (30 Dec 2025) Performance Mode: Auto-Detecting GPUs to Optimize EVE Frontier Map Experience (1 Jan 2026) Log Parser: Your Personal Flight Recorder for EVE Frontier (8 Jan 2026) Blueprint Calculator: Manufacturing Planning for EVE Frontier (14 Jan 2026) EVE Frontier Map: Your Complete Guide to the Interactive Star Map (14 Jan 2026) Improving EF-Map Visibility: Analytics, SEO, and AI Integration (14 Jan 2026) Awakened Cinema: 4K EVE Frontier Videos Without the Banding (26 Jan 2026) EVE Frontier System Resource Potential: What EF-Map's Database Can Tell Us (15 Jun 2026) Shareable Intelligence Cards: Making EF-Map Data Travel (15 Jun 2026) Fixing EF-Map's Parallax Backdrop (16 Jun 2026) Preserving Cycle 5: The First EF-Map Cycle Archive (19 Jun 2026) EVE Frontier vs EVE Vanguard: Which EVE Game Is Which? (12 Aug 2026) Halfway Through Cycle 6: Seven Weeks of EVE Frontier Data (14 Aug 2026) Visited Systems: How EF-Map Marks Where You Have Already Been (16 Oct 2025) Vibe Coding: Building a 124,000-Line Project in 3 Months Without Writing Code (4 Nov 2025) Jump Calculators: Understanding Your Ship's Heat and Fuel Limits (4 Nov 2025) Solar System View: A Three-Day Journey from Concept to Production (9 Nov 2025) Bandwidth Optimization: From 1.2MB Logos to Sub-Second Database Loads (9 Nov 2025) Jump Bubble Visualization: Thin-Film Interference Shaders in Three.js (26 Nov 2025) Smart Gate Routing: Bidirectional Dijkstra and Gate Directionality (26 Nov 2025) Live Universe Events: Real-Time Blockchain Streaming in EVE Frontier Map (29 Nov 2025) Live Events Optimization: 24-Hour Persistence and Time-Travel Replay (2 Dec 2025) The EF-Map Journey: From First Commit to 1,116 Commits in 137 Days (27 Dec 2025) CPU Optimization: Reducing Idle Rendering from 28% to 4% While Preserving Live Event History (28 Dec 2025) Killboard FOAM Fix: From Random Selection to Deterministic Matching (30 Dec 2025) GPU Performance Debugging: From 11.5 FPS to Smooth Rendering (31 Dec 2025) EF Helper: The Desktop Companion App for EVE Frontier (14 Jan 2026) Help System Overhaul: Three Prompts to Fix Four Months of Documentation Drift (28 Jan 2026) Don't Sleep on Claude Cowork: How We Used It with Claude Code for EF-Map (15 Jun 2026) What EF-Map Knows About Every EVE Frontier Solar System (15 Jun 2026) State of the Frontier: How EF-Map Turns Universe Data Into a Weekly Report (15 Jun 2026) Audit, Chunk, Implement: The AI Workflow Behind EF-Map (15 Jun 2026) Making EF-Map Usable on Phones Without Rebuilding It (15 Jun 2026) Making EF-Map Faster: Three.js, WebGL, Performance Mode and FPS Caps (16 Jun 2026) Killboard Makeover: Mobile Leaderboards, Snapshot Cards and CSV Export (16 Jun 2026) Explorer Cards: Turning Hover Labels into a Map Layer for EVE Frontier (2 Jul 2026) EF-Map Is Coming to Android — the App Was the Easy Part (8 Jul 2026) Scanning Stats in RootFit: What Your EVE Frontier Sensors Do (13 Jul 2026) The Query Console: Ask the EVE Frontier Indexer Your Own Questions (1 Aug 2026) Plain-English Search Comes to System Finder (1 Aug 2026) Open Market: an EVE Frontier player market that is actually open (2 Aug 2026) Custom Intelligence Panels: Build Your Own EVE Frontier Dashboard (8 Aug 2026) What is the EVE Token? An EVE Frontier Player's Plain-English Answer (9 Aug 2026) Controller Support for EF-Map: Flight Mode and Recorded Camera Flights (10 Aug 2026) EVE Frontier System Requirements and What It Actually Runs On (12 Aug 2026) EVE Frontier Gameplay: What You Actually Do All Session (12 Aug 2026) Who Makes EVE Frontier? CCP Games, Now Fenris Creations (12 Aug 2026) EVE Frontier Release Date: What We Actually Know (12 Aug 2026) Is EVE Frontier on Steam? The Answer Is Messier Than You'd Think (12 Aug 2026) Don't Sleep on Grok 4.6: What My Own Testing Found (15 Aug 2026) The EVE Online Fork Is Starting to Pay EF-Map Back (7 Sep 2026) Compare Regions: What EF-Map Measures Across 274 EVE Frontier Regions (26 Aug 2025) Natural Language Map Commands: Workers AI, Whisper and a Ctrl+K Fallback (26 Nov 2025) Hetzner VPS Migration: Moving 19 Docker Containers from Local to Cloud (4 Dec 2025) WebSocket Keepalive: Diagnosing Zombie Connections and Zero-Cost Pings (8 Dec 2025) Transparency Report: How Every Feature Works Under the Hood (31 Dec 2025) Yeet Planner: Planning EVE Frontier Catapult Routes Before They Go Live (4 Jul 2026) Does This Look AI-Generated? Rebuilding EF-Map's Visual Identity with Claude Fable 5 (7 Jul 2026) Refreshing Cinematic Mode: Our Oldest EVE Frontier Feature, Rebuilt (8 Jul 2026) Shared Storage: the Simplest Way to Share Items in EVE Frontier (11 Jul 2026) From SEO Sweep to WebMCP: EF-Map Now Speaks to Browser AI Agents (11 Jul 2026) Pair Your Phone: Your EF-Map Identity, Now in a Mobile Browser (12 Jul 2026) Bookmark Links: Tracking Catapult and Gate Builds in EVE Frontier (13 Jul 2026) Gate Activity: Who Owns the Jump Network in EVE Frontier (17 Jul 2026) The Space Between the Stars: Interstellar Gas in Cinematic Mode (22 Jul 2026) EF-Map Intelligence: What It Is, What Stays Free, and Why It Costs 100 Testnet EVE (24 Jul 2026) Polishing EF-Map: Turning 12 Months of UI Into One System (28 Jul 2026) When Sui's gRPC-Web Broke: An Outage I Misread as Deprecation (28 Jul 2026) EF-Map Performance Mode: Two Free Fixes and One That Costs Frames (29 Jul 2026) Translating six months of EVE Frontier tooling in one night (5 Aug 2026) I went to bed and the agents kept building: a night of AI development in numbers (8 Aug 2026) Why Does EVE Frontier Use the Sui Blockchain? (9 Aug 2026) What is EVE Frontier? A Player's Answer (9 Aug 2026) Can You Multibox EVE Frontier? Yes, But You Mostly Won't Want To (11 Aug 2026) EVE Frontier Cycle 7 Fog of War: What It Could Mean for EF-Map (11 Sep 2026) Two Months of EF-Map Usage Data, and How EO-Map Compares (5 Oct 2026) Cycle 7 Slowed EVE Frontier Down, and EF-Map's Bookmarks Got Busy (7 Oct 2026) Making a Trailer Showed Me What I'd Left Behind on EF-Map (12 Oct 2026) Couldn't See It for Looking at It: Making EF-Map's Tools Easier to Find (15 Oct 2026) ChatGPT Replaced GrokBot and a £19 a Month Analytics Connector From a Browser Tab (19 Oct 2026) I Went Looking for a Better Dictation App and Ended Up Paying Nothing (22 Oct 2026) Old Features, Newer Models: Refreshing EF-Map's Intelligence Card (22 Oct 2026) Three.js Starfield: 24,026 Stars With THREE.Points, Not InstancedMesh (5 Sep 2025) Two Databases, One Universe: How EF-Map Rebuilds Its EVE Frontier Map Data (6 Nov 2025) Context7 MCP: The Config I Used, and Why I Stopped Using It (6 Nov 2025) Building a Product Tour with driver.js, and Then Turning It Off (26 Nov 2025) Building RootFit: From Weekend Spike to EVE Frontier Fitting Tool (29 Jun 2026) Refactoring a 19,846-Line Monolith with Claude Fable 5 (5 Jul 2026) Giving Our EVE Frontier Starfield HDR Stars with Claude Fable 5 (6 Jul 2026) Shipping a Feature I'll Never Use: the Ctrl+K Command Palette (9 Jul 2026) Half a Million Light-Years Saved: Eleven Months of EF-Map Usage Data (31 Jul 2026) A 24,000-Star Three.js Starfield Shouldn't Max Out a 4070 Super (1 Aug 2026) Three apps in one day, dictated from inside a video game (3 Aug 2026) EVE Online vs EVE Frontier: What's Actually Different (9 Aug 2026) A Vibe Coder Stumbles Into Software Engineering (11 Aug 2026) EF-Map Is One Year Old, and Its First Builds Are Still Online (17 Aug 2026) I Cloned EF-Map to Make an EVE Online Map, and It Mostly Worked (27 Aug 2026) EVE Frontier Cycle 6 in Data: Fourteen Weeks, Start to Finish (29 Sep 2026) EVE Frontier Cycle 7 First Week: Flight, Mining and Fog of War (5 Oct 2026) EF-Map's New Link Styles, and Why the Human Still Has to Be in the Loop (8 Oct 2026) Dancing Stars With a Point: Inside EF-Map's Agent-Driven Video Pipeline (15 Oct 2026) Gary Did Not Surge: Making an EVE Frontier Challenge Video With AI (27 Oct 2026) A Month on Claude Ultra: Where 19 Billion Tokens Went (31 Oct 2026) EF-Map Watch View: A YouTube-Style Layout for 1440p Monitors (3 Nov 2026) Pop Out: EF-Map Panels Floating Over EVE Frontier With One Browser API (4 Nov 2026) A* vs Dijkstra: When Your Heuristic Has to Be Zero (21 Sep 2025) Eleven Months of Talking to AI Agents: What 2.26 Million Dictated Words Show (25 Jul 2026) What travelling in an Alcubierre warp bubble might actually look like (4 Aug 2026) A year of EF-Map, read back from its own decision log (5 Aug 2026) My EVE Frontier Review After 18 Months of Founder Access (2026) (9 Aug 2026) Opus 5.5 Changed How I Use AI Agents, and My Logs Back It Up (13 Oct 2026) Space Communism vs Space Capitalism: How EVE Frontier Players Use Their Storage Units (26 Oct 2026) The EF-Map blog archive as a star chart Every article plotted by month, one row per reading track, with State of the Frontier issues as rings. Larger, brighter stars are editor's picks. The full list of articles follows below. FIELD GUIDES 034 ENGINEERING LOG 080 TELEMETRY 007 + 22 DISPATCHES 020 AUG 25 NOV JAN 26 JUL AUG OCT Rendering the Frontier Building with AI agents EVE Frontier questions Cycle reports State of the Frontier Database Architecture: From Blockchain Events to Queryable Intelligence (22 Aug 2025) Region Statistics: Visualizing Player Activity Across The Frontier (29 Aug 2025) Smart Gate Authorization: Blockchain-Powered Access Control in EVE Frontier (18 Sep 2025) Cinematic Mode: Immersive Exploration of The Frontier (22 Oct 2025) Requirements-Driven Development: Building EF-Map from Vision to Reality (4 Nov 2025) Public Scout Reports and Tribe Bookmarks in EF-Map (8 Jun 2026) Sui Intelligence Search for EVE Frontier Players and Tribes (8 Jun 2026) System Finder and Name Viz: EVE Frontier Discovery Tools (8 Jun 2026) EXTI Hosts Shroud of Fear Cycle-End PvP Event in EVE Frontier (18 Jun 2026) State of the Frontier - 6 November 2026 (6 Nov 2026) State of the Frontier - 30 October 2026 (30 Oct 2026) State of the Frontier - 23 October 2026 (23 Oct 2026) State of the Frontier - 16 October 2026 (16 Oct 2026) State of the Frontier - 9 October 2026 (9 Oct 2026) State of the Frontier - 2 October 2026 (2 Oct 2026) State of the Frontier - 29 September 2026 (29 Sep 2026) State of the Frontier - 24 September 2026 (24 Sep 2026) State of the Frontier - 17 September 2026 (17 Sep 2026) State of the Frontier - 10 September 2026 (10 Sep 2026) State of the Frontier - 3 September 2026 (3 Sep 2026) State of the Frontier - 27 August 2026 (27 Aug 2026) State of the Frontier - 20 August 2026 (20 Aug 2026) State of the Frontier - 13 August 2026 (13 Aug 2026) State of the Frontier - 6 August 2026 (6 Aug 2026) State of the Frontier - 30 July 2026 (30 Jul 2026) State of the Frontier - 23 July 2026 (23 Jul 2026) State of the Frontier - 16 July 2026 (16 Jul 2026) State of the Frontier - 9 July 2026 (9 Jul 2026) State of the Frontier - 2 July 2026 (2 Jul 2026) State of the Frontier - 20 June 2026 (20 Jun 2026) State of the Frontier - 13 June 2026 (13 Jun 2026) Building the Helper Bridge: Native Desktop Integration for EVE Frontier (12 Sep 2025) Route Sharing: Building a URL Shortener for Spatial Navigation (28 Sep 2025) Scout Optimizer: Solving the Traveling Salesman Problem in Space (8 Oct 2025) Reducing Cloud Costs by 93%: A Cloudflare KV Optimization Story (3 Nov 2025) Smart Gates Phased Rollout: From Vision to Wallet-Authenticated Routing (4 Nov 2025) Smart Assemblies Expansion: Tracking Portable Structures, Totems, and Tribal Markers (4 Nov 2025) Scout Optimizer Range Filtering: Smarter System Collection for Progressive Exploration (4 Nov 2025) Remote Diagnostic Tool: Solving Overlay Injection Failures (6 Nov 2025) Cloudflared Assemblies: Streaming EVE Frontier Deployables (10 Nov 2025) Incident Response: Recovering from an EVE Frontier Tunnel Token Leak (10 Nov 2025) Refactoring a 9,000-Line React Component: When NOT to Split (26 Nov 2025) Embed Guide: Helping Partners Integrate EVE Frontier Maps (26 Nov 2025) Exploration Mode: Real-Time Pathfinding Visualization (26 Nov 2025) Smart Assembly Size Filtering: From User Request to Production in 45 Minutes (26 Nov 2025) Killboard Implementation: Tracking PvP Activity Across EVE Frontier (3 Dec 2025) UI Refinements: Feature Bar Evolution, Scaling Consistency, and Storage Panel (7 Dec 2025) Unified Smart Panel: Consolidating Features for a Cleaner Interface (26 Dec 2025) Module Mission: From Discord Request to Production in One Hour (28 Dec 2025) Starfield Depth Effects: Adding Subtle Immersion to a 3D Universe (28 Dec 2025) Planning for SUI: Preparing the Indexer for EVE Frontier's Blockchain Migration (28 Dec 2025) Procedural Cosmic Backdrop: From Textures to Noise via Iterative Refinement (30 Dec 2025) Performance Mode: Auto-Detecting GPUs to Optimize EVE Frontier Map Experience (1 Jan 2026) Log Parser: Your Personal Flight Recorder for EVE Frontier (8 Jan 2026) Blueprint Calculator: Manufacturing Planning for EVE Frontier (14 Jan 2026) EVE Frontier Map: Your Complete Guide to the Interactive Star Map (14 Jan 2026) Improving EF-Map Visibility: Analytics, SEO, and AI Integration (14 Jan 2026) Awakened Cinema: 4K EVE Frontier Videos Without the Banding (26 Jan 2026) EVE Frontier System Resource Potential: What EF-Map's Database Can Tell Us (15 Jun 2026) Shareable Intelligence Cards: Making EF-Map Data Travel (15 Jun 2026) Fixing EF-Map's Parallax Backdrop (16 Jun 2026) Preserving Cycle 5: The First EF-Map Cycle Archive (19 Jun 2026) EVE Frontier vs EVE Vanguard: Which EVE Game Is Which? (12 Aug 2026) Halfway Through Cycle 6: Seven Weeks of EVE Frontier Data (14 Aug 2026) Visited Systems: How EF-Map Marks Where You Have Already Been (16 Oct 2025) Vibe Coding: Building a 124,000-Line Project in 3 Months Without Writing Code (4 Nov 2025) Jump Calculators: Understanding Your Ship's Heat and Fuel Limits (4 Nov 2025) Solar System View: A Three-Day Journey from Concept to Production (9 Nov 2025) Bandwidth Optimization: From 1.2MB Logos to Sub-Second Database Loads (9 Nov 2025) Jump Bubble Visualization: Thin-Film Interference Shaders in Three.js (26 Nov 2025) Smart Gate Routing: Bidirectional Dijkstra and Gate Directionality (26 Nov 2025) Live Universe Events: Real-Time Blockchain Streaming in EVE Frontier Map (29 Nov 2025) Live Events Optimization: 24-Hour Persistence and Time-Travel Replay (2 Dec 2025) The EF-Map Journey: From First Commit to 1,116 Commits in 137 Days (27 Dec 2025) CPU Optimization: Reducing Idle Rendering from 28% to 4% While Preserving Live Event History (28 Dec 2025) Killboard FOAM Fix: From Random Selection to Deterministic Matching (30 Dec 2025) GPU Performance Debugging: From 11.5 FPS to Smooth Rendering (31 Dec 2025) EF Helper: The Desktop Companion App for EVE Frontier (14 Jan 2026) Help System Overhaul: Three Prompts to Fix Four Months of Documentation Drift (28 Jan 2026) Don't Sleep on Claude Cowork: How We Used It with Claude Code for EF-Map (15 Jun 2026) What EF-Map Knows About Every EVE Frontier Solar System (15 Jun 2026) State of the Frontier: How EF-Map Turns Universe Data Into a Weekly Report (15 Jun 2026) Audit, Chunk, Implement: The AI Workflow Behind EF-Map (15 Jun 2026) Making EF-Map Usable on Phones Without Rebuilding It (15 Jun 2026) Making EF-Map Faster: Three.js, WebGL, Performance Mode and FPS Caps (16 Jun 2026) Killboard Makeover: Mobile Leaderboards, Snapshot Cards and CSV Export (16 Jun 2026) Explorer Cards: Turning Hover Labels into a Map Layer for EVE Frontier (2 Jul 2026) EF-Map Is Coming to Android — the App Was the Easy Part (8 Jul 2026) Scanning Stats in RootFit: What Your EVE Frontier Sensors Do (13 Jul 2026) The Query Console: Ask the EVE Frontier Indexer Your Own Questions (1 Aug 2026) Plain-English Search Comes to System Finder (1 Aug 2026) Open Market: an EVE Frontier player market that is actually open (2 Aug 2026) Custom Intelligence Panels: Build Your Own EVE Frontier Dashboard (8 Aug 2026) What is the EVE Token? An EVE Frontier Player's Plain-English Answer (9 Aug 2026) Controller Support for EF-Map: Flight Mode and Recorded Camera Flights (10 Aug 2026) EVE Frontier System Requirements and What It Actually Runs On (12 Aug 2026) EVE Frontier Gameplay: What You Actually Do All Session (12 Aug 2026) Who Makes EVE Frontier? CCP Games, Now Fenris Creations (12 Aug 2026) EVE Frontier Release Date: What We Actually Know (12 Aug 2026) Is EVE Frontier on Steam? The Answer Is Messier Than You'd Think (12 Aug 2026) Don't Sleep on Grok 4.6: What My Own Testing Found (15 Aug 2026) The EVE Online Fork Is Starting to Pay EF-Map Back (7 Sep 2026) Compare Regions: What EF-Map Measures Across 274 EVE Frontier Regions (26 Aug 2025) Natural Language Map Commands: Workers AI, Whisper and a Ctrl+K Fallback (26 Nov 2025) Hetzner VPS Migration: Moving 19 Docker Containers from Local to Cloud (4 Dec 2025) WebSocket Keepalive: Diagnosing Zombie Connections and Zero-Cost Pings (8 Dec 2025) Transparency Report: How Every Feature Works Under the Hood (31 Dec 2025) Yeet Planner: Planning EVE Frontier Catapult Routes Before They Go Live (4 Jul 2026) Does This Look AI-Generated? Rebuilding EF-Map's Visual Identity with Claude Fable 5 (7 Jul 2026) Refreshing Cinematic Mode: Our Oldest EVE Frontier Feature, Rebuilt (8 Jul 2026) Shared Storage: the Simplest Way to Share Items in EVE Frontier (11 Jul 2026) From SEO Sweep to WebMCP: EF-Map Now Speaks to Browser AI Agents (11 Jul 2026) Pair Your Phone: Your EF-Map Identity, Now in a Mobile Browser (12 Jul 2026) Bookmark Links: Tracking Catapult and Gate Builds in EVE Frontier (13 Jul 2026) Gate Activity: Who Owns the Jump Network in EVE Frontier (17 Jul 2026) The Space Between the Stars: Interstellar Gas in Cinematic Mode (22 Jul 2026) EF-Map Intelligence: What It Is, What Stays Free, and Why It Costs 100 Testnet EVE (24 Jul 2026) Polishing EF-Map: Turning 12 Months of UI Into One System (28 Jul 2026) When Sui's gRPC-Web Broke: An Outage I Misread as Deprecation (28 Jul 2026) EF-Map Performance Mode: Two Free Fixes and One That Costs Frames (29 Jul 2026) Translating six months of EVE Frontier tooling in one night (5 Aug 2026) I went to bed and the agents kept building: a night of AI development in numbers (8 Aug 2026) Why Does EVE Frontier Use the Sui Blockchain? (9 Aug 2026) What is EVE Frontier? A Player's Answer (9 Aug 2026) Can You Multibox EVE Frontier? Yes, But You Mostly Won't Want To (11 Aug 2026) EVE Frontier Cycle 7 Fog of War: What It Could Mean for EF-Map (11 Sep 2026) Two Months of EF-Map Usage Data, and How EO-Map Compares (5 Oct 2026) Cycle 7 Slowed EVE Frontier Down, and EF-Map's Bookmarks Got Busy (7 Oct 2026) Making a Trailer Showed Me What I'd Left Behind on EF-Map (12 Oct 2026) Couldn't See It for Looking at It: Making EF-Map's Tools Easier to Find (15 Oct 2026) ChatGPT Replaced GrokBot and a £19 a Month Analytics Connector From a Browser Tab (19 Oct 2026) I Went Looking for a Better Dictation App and Ended Up Paying Nothing (22 Oct 2026) Old Features, Newer Models: Refreshing EF-Map's Intelligence Card (22 Oct 2026) Three.js Starfield: 24,026 Stars With THREE.Points, Not InstancedMesh (5 Sep 2025) Two Databases, One Universe: How EF-Map Rebuilds Its EVE Frontier Map Data (6 Nov 2025) Context7 MCP: The Config I Used, and Why I Stopped Using It (6 Nov 2025) Building a Product Tour with driver.js, and Then Turning It Off (26 Nov 2025) Building RootFit: From Weekend Spike to EVE Frontier Fitting Tool (29 Jun 2026) Refactoring a 19,846-Line Monolith with Claude Fable 5 (5 Jul 2026) Giving Our EVE Frontier Starfield HDR Stars with Claude Fable 5 (6 Jul 2026) Shipping a Feature I'll Never Use: the Ctrl+K Command Palette (9 Jul 2026) Half a Million Light-Years Saved: Eleven Months of EF-Map Usage Data (31 Jul 2026) A 24,000-Star Three.js Starfield Shouldn't Max Out a 4070 Super (1 Aug 2026) Three apps in one day, dictated from inside a video game (3 Aug 2026) EVE Online vs EVE Frontier: What's Actually Different (9 Aug 2026) A Vibe Coder Stumbles Into Software Engineering (11 Aug 2026) EF-Map Is One Year Old, and Its First Builds Are Still Online (17 Aug 2026) I Cloned EF-Map to Make an EVE Online Map, and It Mostly Worked (27 Aug 2026) EVE Frontier Cycle 6 in Data: Fourteen Weeks, Start to Finish (29 Sep 2026) EVE Frontier Cycle 7 First Week: Flight, Mining and Fog of War (5 Oct 2026) EF-Map's New Link Styles, and Why the Human Still Has to Be in the Loop (8 Oct 2026) Dancing Stars With a Point: Inside EF-Map's Agent-Driven Video Pipeline (15 Oct 2026) Gary Did Not Surge: Making an EVE Frontier Challenge Video With AI (27 Oct 2026) A Month on Claude Ultra: Where 19 Billion Tokens Went (31 Oct 2026) EF-Map Watch View: A YouTube-Style Layout for 1440p Monitors (3 Nov 2026) Pop Out: EF-Map Panels Floating Over EVE Frontier With One Browser API (4 Nov 2026) A* vs Dijkstra: When Your Heuristic Has to Be Zero (21 Sep 2025) Eleven Months of Talking to AI Agents: What 2.26 Million Dictated Words Show (25 Jul 2026) What travelling in an Alcubierre warp bubble might actually look like (4 Aug 2026) A year of EF-Map, read back from its own decision log (5 Aug 2026) My EVE Frontier Review After 18 Months of Founder Access (2026) (9 Aug 2026) Opus 5.5 Changed How I Use AI Agents, and My Logs Back It Up (13 Oct 2026) Space Communism vs Space Capitalism: How EVE Frontier Players Use Their Storage Units (26 Oct 2026)
Editor's pickArticleState of the FrontierSeries, on hoverHover a star to preview it. Click to read.

LatestEngineering Log4 Nov 202612 min

Pop Out: EF-Map Panels Floating Over EVE Frontier With One Browser API

A ChatGPT question, a browser API I had never heard of, and by the next morning EF-Map panels float over the game. The Document Picture-in-Picture build, the video, and what it cost.

Read the article

Start here

Three ways in, depending on why you came.

Editor's picks

The pieces I'd hand to someone new to the blog.

Engineering Log4 Aug 202618 min

What travelling in an Alcubierre warp bubble might actually look like

A Discord argument about faster-than-light travel sent me to Müller and Weiskopf's 2011 paper on geodesics in the Alcubierre warp spacetime, and then into EF-Map's fly-through mode to apply it to 24,000 stars. Here is the approximation, the compromises, and why the visual range stops at 9c.

Engineering Log25 Jul 202612 min

Eleven Months of Talking to AI Agents: What 2.26 Million Dictated Words Show

I dictate everything I give an AI agent. Eleven months and 14,625 recordings later, here is what the archive shows about how working with AI agents actually changed.

Engineering Log5 Aug 202617 min

A year of EF-Map, read back from its own decision log

I pointed seven agents at a year of EF-Map's decision log, git history and usage data. What the record says about EVE Frontier tooling, and where it is wrong.

Dispatches17 Aug 202612 min

EF-Map Is One Year Old, and Its First Builds Are Still Online

EF-Map is one year old. Two early Netlify builds are still live, so you can open the first EVE Frontier map next to today's one and compare them.

Engineering Log15 Oct 202614 min

Dancing Stars With a Point: Inside EF-Map's Agent-Driven Video Pipeline

Seven videos in nine days, every one filmed by an AI agent driving the map. Why the frivolous ones like Sweet Dreams make the serious ones better.

Engineering Log27 Aug 202612 min

I Cloned EF-Map to Make an EVE Online Map, and It Mostly Worked

Two weeks ago I cloned EF-Map, swapped EVE Frontier's universe for EVE Online's and launched EO-Map. The swap was not as simple as I expected, and the differences say a lot about both games.

The archive

All 141 articles, newest first. Numbered in publishing order.

November 2026

  1. 141
    Pop Out: EF-Map Panels Floating Over EVE Frontier With One Browser API

    A ChatGPT question, a browser API I had never heard of, and by the next morning EF-Map panels float over the game. The Document Picture-in-Picture build, the video, and what it cost.

    Engineering Log 4 Nov 2026
  2. 140
    EF-Map Watch View: A YouTube-Style Layout for 1440p Monitors

    Why EF-Map now has a second layout for big monitors, where the Frontier feed comes from, what the AI news curator costs to run, and what the build took.

    Engineering Log 3 Nov 2026

October 2026

  1. 139
    A Month on Claude Ultra: Where 19 Billion Tokens Went

    Everything I did with Claude Code in October on the $200 plan, now called Claude Ultra: 185 sessions, 477 subagents, 19 billion tokens and where they all went.

    Engineering Log 31 Oct 2026
  2. 138
    Gary Did Not Surge: Making an EVE Frontier Challenge Video With AI

    How an AI agent turned ten EVE Frontier clips into a 70 second found-footage comedy for the Feral Surge challenge, what it cost, and what earlier work saved.

    Engineering Log 27 Oct 2026
  3. 137
    Space Communism vs Space Capitalism: How EVE Frontier Players Use Their Storage Units

    Four weeks of Cycle 7 on-chain data comparing EVE Frontier storage units with no extension, the Tri-Ex market, EF-Map Shared Storage and SilverLink: what gets stored, what changes hands, and who it goes to.

    Telemetry 26 Oct 2026
  4. 136
    Old Features, Newer Models: Refreshing EF-Map's Intelligence Card

    The Intelligence card was built in April as a stack of folded sections. Six months on, one dictated brief turned it into a single card that draws the pilot, tribe or system on the map, without changing the data behind it.

    Engineering Log 22 Oct 2026
  5. 135
    I Went Looking for a Better Dictation App and Ended Up Paying Nothing

    After 19,685 WhisperTyping recordings I was weighing up paying three times as much for accuracy. I moved to OpenWhispr and Groq's free Whisper Large v3 instead.

    Engineering Log 22 Oct 2026
  6. 134
    ChatGPT Replaced GrokBot and a £19 a Month Analytics Connector From a Browser Tab

    I lost GrokBot's morning briefing when I dropped Grok. From a browser tab, ChatGPT rebuilt it, then built and debugged its own replacement for a £19 a month analytics connector.

    Engineering Log 19 Oct 2026
  7. 133
    Couldn't See It for Looking at It: Making EF-Map's Tools Easier to Find

    Forty tools behind forty small icons. How a browser mock-up killed my advert idea, why the Tools Library is cards now, and what the News button tells you is new.

    Engineering Log 15 Oct 2026
  8. 132
    Dancing Stars With a Point: Inside EF-Map's Agent-Driven Video Pipeline

    Seven videos in nine days, every one filmed by an AI agent driving the map. Why the frivolous ones like Sweet Dreams make the serious ones better.

    Engineering Log 15 Oct 2026
  9. 131
    Opus 5.5 Changed How I Use AI Agents, and My Logs Back It Up

    The week Opus 5.5 came out I stopped having ChatGPT write my coding agent's prompts. Nine months of the old loop against three weeks of the new, from my logs.

    Engineering Log 13 Oct 2026
  10. 130
    Making a Trailer Showed Me What I'd Left Behind on EF-Map

    A trailer for EF-Map showed me its EVE Frontier hover card had fallen behind the rest of the interface. What looked dated, and the few hours it took to fix.

    Engineering Log 12 Oct 2026
  11. 129
    EF-Map's New Link Styles, and Why the Human Still Has to Be in the Loop

    Five new looks for EF-Map's catapult and gate links in one night, built by an LLM. Why the calls that mattered still came from a player, and what changed.

    Engineering Log 8 Oct 2026
  12. 128
    Cycle 7 Slowed EVE Frontier Down, and EF-Map's Bookmarks Got Busy

    Fewer EF-Map users than at the start of Cycle 6, but far more time spent. How EVE Frontier's Fog of War turned bookmarks and Shared Storage into my to-do list.

    Dispatches 7 Oct 2026
  13. 127
    Two Months of EF-Map Usage Data, and How EO-Map Compares

    What EVE Frontier players open in EF-Map, what they actually stay in, how smoothly the map runs, and how it all compares with EO-Map, the EVE Online map.

    Telemetry 5 Oct 2026
  14. 126
    EVE Frontier Cycle 7 First Week: Flight, Mining and Fog of War

    A week into EVE Frontier Cycle 7 Vestiges. Assisted Flight, the new asteroid mining and Fog of War made it my best week in the game since February 2025.

    Field Guides 5 Oct 2026

September 2026

  1. 125
    EVE Frontier Cycle 6 in Data: Fourteen Weeks, Start to Finish

    Cycle 6 of EVE Frontier ended on 29 September 2026. The full record in charts: kills, structures, Smart Gates, activity and active players, week by week.

    Telemetry 29 Sep 2026
  2. 124
    EVE Frontier Cycle 7 Fog of War: What It Could Mean for EF-Map

    Fenris showed Fog of War on Frontier Friday, 11 September 2026. I think it breaks EF-Map's oldest assumption and could make the map more useful, not less.

    Dispatches 11 Sep 2026
  3. 123
    The EVE Online Fork Is Starting to Pay EF-Map Back

    I spent recent weeks on EO-Map. A SpaceMouse request became Creator Mode, then I adapted that filmmaking toolkit back into the EVE Frontier map.

    Dispatches 7 Sep 2026

August 2026

  1. 122
    I Cloned EF-Map to Make an EVE Online Map, and It Mostly Worked

    Two weeks ago I cloned EF-Map, swapped EVE Frontier's universe for EVE Online's and launched EO-Map. The swap was not as simple as I expected, and the differences say a lot about both games.

    Engineering Log 27 Aug 2026
  2. 121
    EF-Map Is One Year Old, and Its First Builds Are Still Online

    EF-Map is one year old. Two early Netlify builds are still live, so you can open the first EVE Frontier map next to today's one and compare them.

    Dispatches 17 Aug 2026
  3. 120
    Don't Sleep on Grok 4.6: What My Own Testing Found

    I had written Grok off. After using Grok 4.6 on real EF-Map, EVE Frontier, and EVE Online map work, that opinion changed faster than I expected.

    Engineering Log 15 Aug 2026
  4. 119
    Halfway Through Cycle 6: Seven Weeks of EVE Frontier Data

    Cycle 6 hit its halfway point in August 2026. Seven weeks of State of the Frontier data read as one story: kills, player activity, infrastructure and Smart Gates, and the trends the weekly reports cannot see.

    Telemetry 14 Aug 2026
  5. 118
    Is EVE Frontier on Steam? The Answer Is Messier Than You'd Think

    EVE Frontier is not on Steam. How you actually install it, the devs' Steam Deck experiments, controller support, and the Valve blockchain rule in the way.

    Field Guides 12 Aug 2026
  6. 117
    EVE Frontier Release Date: What We Actually Know

    No release date is announced. A founder access player walks the cycle history, the phased roadmap, the mainnet token question and whether you should wait.

    Field Guides 12 Aug 2026
  7. 116
    Who Makes EVE Frontier? CCP Games, Now Fenris Creations

    EVE Frontier is made by CCP Games, renamed Fenris Creations after the May 2026 management buyout. A 23-year customer on the studio, Google DeepMind and what changed.

    Field Guides 12 Aug 2026
  8. 115
    EVE Frontier Gameplay: What You Actually Do All Session

    What EVE Frontier gameplay really looks like right now: tribe gate networks, the Dermestid event, missions and Grace, one ship, and why the cycle shapes everything.

    Field Guides 12 Aug 2026
  9. 114
    EVE Frontier System Requirements and What It Actually Runs On

    Official minimum and recommended specs for EVE Frontier on PC and Mac, plus real numbers from my machines, including a 10-year-old PC running three clients.

    Field Guides 12 Aug 2026
  10. 113
    EVE Frontier vs EVE Vanguard: Which EVE Game Is Which?

    One is a single-shard survival MMO, the other an extraction shooter. A Frontier player untangles the three EVE games, their status, and which might fit you.

    Field Guides 12 Aug 2026
  11. 112
    Can You Multibox EVE Frontier? Yes, But You Mostly Won't Want To

    Multiboxing EVE Frontier from a four-account EVE Online veteran: what the rules allow, how the game quietly designed the advantage out, what a second account is still good for, and the Sandboxie Plus guide for running two clients on one PC.

    Field Guides 11 Aug 2026
  12. 111
    A Vibe Coder Stumbles Into Software Engineering

    A year of build it, click it, ship it caught up with EF-Map. How overnight agent runs, an accidental test suite, a 24.6% boot-path diet and an integration branch taught a vibe coder what software engineering is actually for.

    Engineering Log 11 Aug 2026
  13. 110
    Controller Support for EF-Map: Flight Mode and Recorded Camera Flights

    Adding Xbox controller support to EF-Map: controller-native map navigation, an EVE Frontier style flight mode with automatic banking, and recorded camera flights you can replay or hand to the Director.

    Dispatches 10 Aug 2026
  14. 109
    What is EVE Frontier? A Player's Answer

    EVE Frontier explained by a player with 18 months of founder access: single-shard survival, cycles and wipes, what it costs, and what state the alpha is really in.

    Field Guides 9 Aug 2026
  15. 108
    My EVE Frontier Review After 18 Months of Founder Access (2026)

    An honest EVE Frontier review from 18 months inside the alpha: the best kill of my year, the worst tutorial, real population numbers, and who should buy founder access.

    Field Guides 9 Aug 2026
  16. 107
    EVE Online vs EVE Frontier: What's Actually Different

    EVE Online vs EVE Frontier compared by a player of both: combat occlusion, fuel-cost travel, player-built markets, skills by doing, and which game suits you.

    Field Guides 9 Aug 2026
  17. 106
    Why Does EVE Frontier Use the Sui Blockchain?

    What the Sui blockchain actually does in EVE Frontier, from a player and tool builder: the chain as a public game database, the Ethereum move, and what players touch.

    Field Guides 9 Aug 2026
  18. 105
    What is the EVE Token? An EVE Frontier Player's Plain-English Answer

    The EVE token explained in plain English: how Lux converts to EVE, why the money flows both ways at launch, and what a normal EVE Frontier player actually touches.

    Field Guides 9 Aug 2026
  19. 104
    Custom Intelligence Panels: Build Your Own EVE Frontier Dashboard

    The Panel Creator lets EVE Frontier players build custom intelligence dashboards over live chain data. Describe one in plain English, or build it by hand.

    Dispatches 8 Aug 2026
  20. 103
    I went to bed and the agents kept building: a night of AI development in numbers

    One Claude Fable 5 orchestrator and 38 Claude Opus 5 subagents built a major EVE Frontier tool overnight. The raw numbers, the cost, and the method.

    Engineering Log 8 Aug 2026
  21. 102
    A year of EF-Map, read back from its own decision log

    I pointed seven agents at a year of EF-Map's decision log, git history and usage data. What the record says about EVE Frontier tooling, and where it is wrong.

    Engineering Log 5 Aug 2026
  22. 101
    Translating six months of EVE Frontier tooling in one night

    Six months of new EF-Map features had no translation keys at all. How 1,750 strings reached five languages overnight, and the prompt that missed the point.

    Engineering Log 5 Aug 2026
  23. 100
    What travelling in an Alcubierre warp bubble might actually look like

    A Discord argument about faster-than-light travel sent me to Müller and Weiskopf's 2011 paper on geodesics in the Alcubierre warp spacetime, and then into EF-Map's fly-through mode to apply it to 24,000 stars. Here is the approximation, the compromises, and why the visual range stops at 9c.

    Engineering Log 4 Aug 2026
  24. 099
    Three apps in one day, dictated from inside a video game

    What one Saturday of LLM-assisted development across EF-Map, CivilizationControl and RootFit actually looked like: 66 commits, seven production deploys on one app alone, prompts dictated by voice while playing EVE Frontier, and the year of scaffolding that made it possible.

    Engineering Log 3 Aug 2026
  25. 098
    Open Market: an EVE Frontier player market that is actually open

    Open Market puts an EVE Online style order book on an EVE Frontier Smart Storage Unit: browse every live market, buy remotely from the browser or in game, and collect at the storage. As of this week you no longer need CivilizationControl to see them.

    Field Guides 2 Aug 2026
  26. 097
    Plain-English Search Comes to System Finder

    System Finder on EF-Map now takes plain-English requests: describe the EVE Frontier systems you want and an AI selects the filters for you. Free, unannounced, and built in an afternoon.

    Dispatches 1 Aug 2026
  27. 096
    A 24,000-Star Three.js Starfield Shouldn't Max Out a 4070 Super

    Star glow was quietly EF-Map's most expensive effect. Why additive point sprites melt GPUs on fill rate and why bloom now carries the 24,000-star Three.js starfield.

    Engineering Log 1 Aug 2026
  28. 095
    The Query Console: Ask the EVE Frontier Indexer Your Own Questions

    EF-Map Intelligence subscribers can now query the chain indexer live: preset questions, a query builder, and a plain-English assistant that builds the query for you.

    Dispatches 1 Aug 2026

July 2026

  1. 094
    Half a Million Light-Years Saved: Eleven Months of EF-Map Usage Data

    EF-Map has counted anonymous usage since August 2025. Eleven months later the numbers tell the story of a game changing underneath the site: route planning fading, yeeting taking over, and half a million light-years saved.

    Telemetry 31 Jul 2026
  2. 093
    EF-Map Performance Mode: Two Free Fixes and One That Costs Frames

    Performance Mode stopped matching EF-Map's UI after the Ember work. The depth fade and a themed backdrop cost nothing. Bloom was the expensive one.

    Engineering Log 29 Jul 2026
  3. 092
    When Sui's gRPC-Web Broke: An Outage I Misread as Deprecation

    A Sui testnet outage took down EF-Map's gas sponsor, Intelligence purchases and treasury dashboard at once. I read it as a deprecation and built a proxy anyway.

    Engineering Log 28 Jul 2026
  4. 091
    Polishing EF-Map: Turning 12 Months of UI Into One System

    How a blunt 6 out of 10 critique turned EF-Map's accumulated controls into a coherent instrument dock and product shell without redesigning the map.

    Engineering Log 28 Jul 2026
  5. 090
    Eleven Months of Talking to AI Agents: What 2.26 Million Dictated Words Show

    I dictate everything I give an AI agent. Eleven months and 14,625 recordings later, here is what the archive shows about how working with AI agents actually changed.

    Engineering Log 25 Jul 2026
  6. 089
    EF-Map Intelligence: What It Is, What Stays Free, and Why It Costs 100 Testnet EVE

    EF-Map now has an optional paid Intelligence layer on EVE Frontier's testnet. What it is, what stays free, why we are testing payments now, and why 100 testnet EVE is not mainnet pricing.

    Dispatches 24 Jul 2026
  7. 088
    The Space Between the Stars: Interstellar Gas in Cinematic Mode

    Filling EVE Frontier's Cinematic Mode with interstellar gas between the stars, fixing a long-standing bloom flicker, and making supernovae light the gas.

    Engineering Log 22 Jul 2026
  8. 087
    Gate Activity: Who Owns the Jump Network in EVE Frontier

    Gate jumps we indexed but ignored became an intelligence panel in two hours: who owns EVE Frontier's gates and catapults, and who jumps through whose network.

    Dispatches 17 Jul 2026
  9. 086
    Scanning Stats in RootFit: What Your EVE Frontier Sensors Do

    Players kept asking what EVE Frontier's sensor modules do. The scan data was in RootFit all along — now it's a Scanning stat panel plus a full explainer of strength, resolution and stacking.

    Field Guides 13 Jul 2026
  10. 085
    Bookmark Links: Tracking Catapult and Gate Builds in EVE Frontier

    A hand-made progress chart in Discord showed what tribes needed: bookmarks now carry catapult and gate links with build statuses, turning a Yeet Planner route into a shared construction tracker.

    Field Guides 13 Jul 2026
  11. 084
    Pair Your Phone: Your EF-Map Identity, Now in a Mobile Browser

    EVE Vault is a desktop extension, so every wallet-gated tool in the ecosystem is desktop-only. EF-Map now borrows the WhatsApp Web trick: scan a QR on desktop and your phone browser is signed in as you for seven days. No wallet on the phone, no app, works in plain Safari.

    Field Guides 12 Jul 2026
  12. 083
    From SEO Sweep to WebMCP: EF-Map Now Speaks to Browser AI Agents

    An agent-readiness test scored us 29 for the wrong reasons, but one finding mattered: WebMCP. The operator spotted that our Ctrl+K command palette was secretly the hard 80 percent, and seven in-page agent tools shipped the same afternoon.

    Engineering Log 11 Jul 2026
  13. 082
    Shared Storage: the Simplest Way to Share Items in EVE Frontier

    Two friends should not need a market interface to pool their ore. Shared Storage turns any storage unit into an open container that looks exactly like the game's own screen. Why I built it, why it has no gates, and what the last 10 percent took.

    Field Guides 11 Jul 2026
  14. 081
    Shipping a Feature I'll Never Use: the Ctrl+K Command Palette

    A power user asked for a keyboard-only command line on EF-Map's EVE Frontier map. It shipped in hours — built on AI command plumbing almost nobody uses.

    Engineering Log 9 Jul 2026
  15. 080
    Refreshing Cinematic Mode: Our Oldest EVE Frontier Feature, Rebuilt

    EF-Map's oldest feature, rebuilt: Cinematic Mode drops its faked effects for a lush take on the new HDR EVE Frontier starfield, plus a directed auto-tour.

    Engineering Log 8 Jul 2026
  16. 079
    EF-Map Is Coming to Android — the App Was the Easy Part

    EF-Map is now in closed testing on the Google Play Store. How an eight-month-old layout decision made the app easy, why the Play Console paperwork wasn't, the honest story on pricing — and how to join the test.

    Dispatches 8 Jul 2026
  17. 078
    Does This Look AI-Generated? Rebuilding EF-Map's Visual Identity with Claude Fable 5

    Default fonts, stock icons, rounded corners everywhere — EF-Map looked like every LLM-built app. How Claude Fable 5 designed a bespoke identity, made Ember the default, and rethemed 105 pages in an afternoon.

    Engineering Log 7 Jul 2026
  18. 077
    Giving Our EVE Frontier Starfield HDR Stars with Claude Fable 5

    How Claude Fable 5 rebuilt EF-Map's star rendering: HDR bloom ranked by real stellar temperature, an accent-themed nebula, and a backdrop that draws far less GPU.

    Engineering Log 6 Jul 2026
  19. 076
    Refactoring a 19,846-Line Monolith with Claude Fable 5

    How we split EF-Map's 19,846-line App.tsx to 9,776 lines by giving Claude Fable 5 free rein — and why the app isn't faster, but every future change is.

    Engineering Log 5 Jul 2026
  20. 075
    Yeet Planner: Planning EVE Frontier Catapult Routes Before They Go Live

    How EF-Map built Yeet Planner, an EVE Frontier Catapult infrastructure planner, from announced patch rules, then polished it through player feedback.

    Field Guides 4 Jul 2026
  21. 074
    Explorer Cards: Turning Hover Labels into a Map Layer for EVE Frontier

    Explorer Cards turns EF-Map's extended hover label into a map layer for EVE Frontier, showing system info cards for a whole constellation at once.

    Field Guides 2 Jul 2026

June 2026

  1. 073
    Building RootFit: From Weekend Spike to EVE Frontier Fitting Tool

    How a weekend spike became RootFit, a browser ship-fitting planner for EVE Frontier, and how shipping early let players shape Trace Fit and Try Add Modules.

    Engineering Log 29 Jun 2026
  2. 072
    Preserving Cycle 5: The First EF-Map Cycle Archive

    EF-Map now preserves a Cycle 5 archive for EVE Frontier, freezing map data, killboard, structures, smart gates and activity snapshots for future reference.

    Dispatches 19 Jun 2026
  3. 071
    EXTI Hosts Shroud of Fear Cycle-End PvP Event in EVE Frontier

    EXTI is hosting a community 3v3 EVE Frontier PvP event in ESP-J64 on June 20, 2026, with Reavers provided and teams formed on the day.

    Dispatches 18 Jun 2026
  4. 070
    Killboard Makeover: Mobile Leaderboards, Snapshot Cards and CSV Export

    EF-Map's Killboard now has mobile Simple and Expanded modes, ship and structure breakdowns, CSV export, and shareable Snapshot cards for EVE Frontier.

    Field Guides 16 Jun 2026
  5. 069
    Making EF-Map Faster: Three.js, WebGL, Performance Mode and FPS Caps

    How EF-Map uses Performance Mode, an FPS cap, idle throttling, and a Three.js and WebGL benchmark to keep the EVE Frontier star map usable on more hardware.

    Engineering Log 16 Jun 2026
  6. 068
    Fixing EF-Map's Parallax Backdrop

    How EF-Map's EVE Frontier map finally got a clearer near, mid and far parallax backdrop without adding confusing background stars.

    Engineering Log 16 Jun 2026
  7. 067
    Making EF-Map Usable on Phones Without Rebuilding It

    How EF-Map made its EVE Frontier map usable on phones by reusing the existing desktop panels inside a mobile host instead of maintaining two apps.

    Engineering Log 15 Jun 2026
  8. 066
    Shareable Intelligence Cards: Making EF-Map Data Travel

    How EF-Map turns system, player, tribe, route and report intelligence into shareable PNG cards with QR links back to the live map.

    Dispatches 15 Jun 2026
  9. 065
    Audit, Chunk, Implement: The AI Workflow Behind EF-Map

    How EF-Map uses ChatGPT, Claude Code Cowork and VS Code agents to turn audits, plans and domain review into safe feature batches.

    Engineering Log 15 Jun 2026
  10. 064
    State of the Frontier: How EF-Map Turns Universe Data Into a Weekly Report

    How EF-Map reuses killboard, activity, structure and Smart Gate data to generate a weekly EVE Frontier field report.

    Engineering Log 15 Jun 2026
  11. 063
    What EF-Map Knows About Every EVE Frontier Solar System

    A plain-English look at EF-Map's extended solar system database, from stars and planets to L-points, frost lines and underused fields.

    Telemetry 15 Jun 2026
  12. 062
    Don't Sleep on Claude Cowork: How We Used It with Claude Code for EF-Map

    How EF-Map used Claude Cowork, Claude in Chrome, and Claude Code as a browser-and-repo-aware UX audit loop for practical product polish.

    Engineering Log 15 Jun 2026
  13. 061
    EVE Frontier System Resource Potential: What EF-Map's Database Can Tell Us

    A grounded look at how EF-Map's extended solar system database may hint at EVE Frontier's System Resource Potential UI.

    Telemetry 15 Jun 2026
  14. 060
    System Finder and Name Viz: EVE Frontier Discovery Tools

    How EF-Map's System Finder and System Name Visualizer help EVE Frontier players filter systems and explore generated name patterns without changing map data.

    Field Guides 8 Jun 2026
  15. 059
    Sui Intelligence Search for EVE Frontier Players and Tribes

    EF-Map's Intelligence panel uses indexed Sui-era signals to help EVE Frontier players inspect player, tribe, system, and structure context.

    Field Guides 8 Jun 2026
  16. 058
    Public Scout Reports and Tribe Bookmarks in EF-Map

    EF-Map separates public Scout Reports, local personal marks, and current-tribe bookmarks for clearer EVE Frontier map collaboration.

    Field Guides 8 Jun 2026

January 2026

  1. 057
    Help System Overhaul: Three Prompts to Fix Four Months of Documentation Drift

    How we overhauled EF-Map's outdated Help system in under 30 minutes of operator time using LLM sub-agents - fixing 20+ outdated entries, adding search, and cleaning up the UI.

    Engineering Log 28 Jan 2026
  2. 056
    Awakened Cinema: 4K EVE Frontier Videos Without the Banding

    How we built a DIY HLS video streaming pipeline on Cloudflare R2 to deliver preservation-grade EVE Frontier cinematics—because YouTube compression destroys dark gradients.

    Dispatches 26 Jan 2026
  3. 055
    Improving EF-Map Visibility: Analytics, SEO, and AI Integration

    How we enhanced EF-Map's discoverability for EVE Frontier players through dedicated landing pages, Google Analytics 4 instrumentation, Search Console integration, and AI Engine Optimization.

    Engineering Log 14 Jan 2026
  4. 054
    EVE Frontier Map: Your Complete Guide to the Interactive Star Map

    Yes, there is a map for EVE Frontier. EF-Map is a free interactive 3D star map with Smart Gate routing, region analysis, and collaborative tribe marks—no account required.

    Field Guides 14 Jan 2026
  5. 053
    Blueprint Calculator: Manufacturing Planning for EVE Frontier

    EF-Map includes a free blueprint calculator for EVE Frontier that calculates material requirements, supports batch quantities, and shows complete material trees in your browser.

    Field Guides 14 Jan 2026
  6. 052
    EF Helper: The Desktop Companion App for EVE Frontier

    Yes, EF Helper is a free Windows desktop companion for EVE Frontier available on the Microsoft Store. Get real-time location sync, in-game overlay, and mining telemetry.

    Field Guides 14 Jan 2026
  7. 051
    Log Parser: Your Personal Flight Recorder for EVE Frontier

    Turn your EVE Frontier game logs into actionable insights—locally. Introducing the Log Parser: a privacy-first analytics dashboard that never sends your data anywhere.

    Field Guides 8 Jan 2026
  8. 050
    Performance Mode: Auto-Detecting GPUs to Optimize EVE Frontier Map Experience

    How we evolved from mobile-only fixes to automatic GPU detection and Performance Mode—ensuring smooth map rendering for integrated graphics users on any device.

    Engineering Log 1 Jan 2026

December 2025

  1. 049
    GPU Performance Debugging: From 11.5 FPS to Smooth Rendering

    How we diagnosed a user's 11.5 FPS performance issue on an AMD RX 7600S, discovered the root cause through collaborative debugging, and implemented safeguards to prevent future occurrences.

    Engineering Log 31 Dec 2025
  2. 048
    Transparency Report: How Every Feature Works Under the Hood

    A complete breakdown of how EF-Map works—what runs client-side, what data we access, what requires login, and why we built a privacy-first EVE Frontier mapping tool.

    Field Guides 31 Dec 2025
  3. 047
    Killboard FOAM Fix: From Random Selection to Deterministic Matching

    How we discovered and fixed a non-deterministic bug in FOAM attribution that caused kill statistics to fluctuate between runs—a deep dive into SQL behavior and greedy algorithms.

    Engineering Log 30 Dec 2025
  4. 046
    Procedural Cosmic Backdrop: From Textures to Noise via Iterative Refinement

    How we tried nebula textures, fought UV seams and pole pinching, built user-adjustable sliders, then discovered procedural noise with those same controls delivered the best results.

    Engineering Log 30 Dec 2025
  5. 045
    Planning for SUI: Preparing the Indexer for EVE Frontier's Blockchain Migration

    How we're preparing EF-Map's blockchain indexer for EVE Frontier's migration from Ethereum L2 to SUI—researching Move contracts, comparing indexing approaches, and building a migration timeline.

    Engineering Log 28 Dec 2025
  6. 044
    CPU Optimization: Reducing Idle Rendering from 28% to 4% While Preserving Live Event History

    How a user complaint about high CPU usage led to discovering animation loop bottlenecks, understanding Chrome Task Manager metrics, and implementing a solution that reduces CPU by 85% while still capturing 72 hours of event history.

    Engineering Log 28 Dec 2025
  7. 043
    Starfield Depth Effects: Adding Subtle Immersion to a 3D Universe

    How we added five layers of depth effects—glow, flare, parallax, brightness, and desaturation—to make 24,018 stars feel like a living universe. Iterative development with LLM collaboration and subtle-by-design philosophy.

    Engineering Log 28 Dec 2025
  8. 042
    Module Mission: From Discord Request to Production in One Hour

    How we built a complete Module Mission feature—tracking all 114 Assembler modules with checkboxes, materials totals, and persistence—in under an hour using existing patterns, data pipelines, and LLM-assisted development.

    Engineering Log 28 Dec 2025
  9. 041
    The EF-Map Journey: From First Commit to 1,116 Commits in 137 Days

    A comprehensive chronicle of EF-Map's development from August 12 to December 27, 2025—1,116 commits, 55,000 lines of code, and a complete EVE Frontier mapping ecosystem built by vibe coding with LLMs.

    Dispatches 27 Dec 2025
  10. 040
    Unified Smart Panel: Consolidating Features for a Cleaner Interface

    How we unified Smart Assemblies, Smart Gates, and SSU Finder into one tabbed panel, standardized UI styling across windows, and surfaced the Blueprint Calculator for better discoverability.

    Dispatches 26 Dec 2025
  11. 039
    WebSocket Keepalive: Diagnosing Zombie Connections and Zero-Cost Pings

    How we tracked down a 'network error' that halved our connected users—from POST to /null bugs to Cloudflare Durable Objects auto-response for zero-cost WebSocket keepalives.

    Engineering Log 8 Dec 2025
  12. 038
    UI Refinements: Feature Bar Evolution, Scaling Consistency, and Storage Panel

    A weekend of UI polish for EVE Frontier Map: fixing window scaling and positioning, adding vertical resizing to the feature bar, implementing scrollable tools section, and introducing the Beta/Storage panel for power users.

    Dispatches 7 Dec 2025
  13. 037
    Hetzner VPS Migration: Moving 19 Docker Containers from Local to Cloud

    The complete story of migrating EVE Frontier Map's backend infrastructure from a Windows workstation to a Hetzner VPS—why Docker made it trivial, the cost breakdown, and lessons learned.

    Engineering Log 4 Dec 2025
  14. 036
    Killboard Implementation: Tracking PvP Activity Across EVE Frontier

    How we built a comprehensive killboard for EVE Frontier Map using blockchain-indexed kill mail data, Docker cron jobs, and Cloudflare KV snapshots—from schema discovery to production deployment.

    Engineering Log 3 Dec 2025
  15. 035
    Live Events Optimization: 24-Hour Persistence and Time-Travel Replay

    How we transformed EVE Frontier's live event ticker from a pretty-but-useless feature into a powerful intelligence tool with IndexedDB persistence, multi-speed replay, and 24-hour event history.

    Engineering Log 2 Dec 2025

November 2025

  1. 034
    Live Universe Events: Real-Time Blockchain Streaming in EVE Frontier Map

    How we built real-time event streaming for EVE Frontier using Cloudflare Durable Objects and WebSockets—watch smart gate links, tribe actions, and fuel deliveries happen live.

    Dispatches 29 Nov 2025
  2. 033
    Smart Assembly Size Filtering: From User Request to Production in 45 Minutes

    How we added S/M/L size filtering to EVE Frontier's Smart Assemblies panel—modifying a Docker container, blockchain indexer, Cloudflare KV snapshots, and React frontend—all in under an hour.

    Engineering Log 26 Nov 2025
  3. 032
    Natural Language Map Commands: Workers AI, Whisper and a Ctrl+K Fallback

    How EF-Map turns typed or spoken requests into map actions with IBM Granite on Cloudflare Workers AI, what happens when a parse fails, and why the Ctrl+K palette does the same job without a model.

    Engineering Log 26 Nov 2025
  4. 031
    Building a Product Tour with driver.js, and Then Turning It Off

    The five-step driver.js tour EF-Map ships today: the async waits it needs, the driver.css overrides, the ARIA fix Lighthouse wanted, and why auto-start is off.

    Engineering Log 26 Nov 2025
  5. 030
    Exploration Mode: Real-Time Pathfinding Visualization

    Watch Dijkstra explore the star map in real-time. We built a visualization mode that renders visited nodes as the algorithm searches, with 5-second fade-out trails.

    Engineering Log 26 Nov 2025
  6. 029
    Embed Guide: Helping Partners Integrate EVE Frontier Maps

    We built an interactive configurator to help streamers, tool makers, and community sites embed EF-Map with customized styling, coordinates, and feature toggles.

    Field Guides 26 Nov 2025
  7. 028
    Refactoring a 9,000-Line React Component: When NOT to Split

    Why we kept App.tsx at 9,000 lines and extracted 15+ custom hooks instead of forcing an artificial split. A case study in pragmatic React architecture.

    Engineering Log 26 Nov 2025
  8. 027
    Smart Gate Routing: Bidirectional Dijkstra and Gate Directionality

    How we optimized EVE Frontier pathfinding with bidirectional Dijkstra search and fixed a critical bug where one-way Smart Gates were traversed in reverse.

    Engineering Log 26 Nov 2025
  9. 026
    Jump Bubble Visualization: Thin-Film Interference Shaders in Three.js

    Creating a soap-bubble effect for EVE Frontier's jump range indicator using GLSL thin-film interference physics—wavelength-to-RGB conversion, flow noise, and spiral animations.

    Engineering Log 26 Nov 2025
  10. 025
    Incident Response: Recovering from an EVE Frontier Tunnel Token Leak

    A transparent look at how we handled a leaked Cloudflared tunnel token for EVE Frontier infrastructure—rotation, history scrubbing, and updated guardrails.

    Engineering Log 10 Nov 2025
  11. 024
    Cloudflared Assemblies: Streaming EVE Frontier Deployables

    How we tunneled the Assembly API through Cloudflared to stream EVE Frontier smart deployables from a local Postgres indexer directly into Solar System view.

    Engineering Log 10 Nov 2025
  12. 023
    Bandwidth Optimization: From 1.2MB Logos to Sub-Second Database Loads

    How we reduced loading times by 99.9% through SVG conversion, IndexedDB caching, and intelligent loading screen design—cutting bandwidth costs from £12-22/month to £1-2/month while improving user experience.

    Engineering Log 9 Nov 2025
  13. 022
    Solar System View: A Three-Day Journey from Concept to Production

    The complete story of building a 3D planetary explorer for EVE Frontier Map in three days—from initial coordinate bugs to production deployment, featuring dynamic icon grouping, starfield backgrounds, and smooth camera transitions.

    Engineering Log 9 Nov 2025
  14. 021
    Remote Diagnostic Tool: Solving Overlay Injection Failures

    How we built a PowerShell diagnostic tool to troubleshoot EVE Frontier overlay injection failures remotely—reducing support time from hours to minutes.

    Engineering Log 6 Nov 2025
  15. 020
    Context7 MCP: The Config I Used, and Why I Stopped Using It

    The real .vscode/mcp.json and context7.json I ran on EF-Map, what the API key is actually for, what the rules array does, and why I removed Context7 in June 2026.

    Engineering Log 6 Nov 2025
  16. 019
    Two Databases, One Universe: How EF-Map Rebuilds Its EVE Frontier Map Data

    How EF-Map extracts its two EVE Frontier databases from the game client, why stage one was rewritten in-house, and how a stale input file nearly rebuilt last cycle's universe.

    Engineering Log 6 Nov 2025
  17. 018
    Jump Calculators: Understanding Your Ship's Heat and Fuel Limits

    Designing intuitive jump distance calculators for EVE Frontier—a case study in iterative UX refinement, user feedback, and the surprising complexity of mass input fields.

    Field Guides 4 Nov 2025
  18. 017
    Scout Optimizer Range Filtering: Smarter System Collection for Progressive Exploration

    The Scout Optimizer now supports min-max range filtering, letting scouts exclude already-visited nearby systems and focus their search on unexplored outer regions—saving time and fuel.

    Field Guides 4 Nov 2025
  19. 016
    Requirements-Driven Development: Building EF-Map from Vision to Reality

    How comprehensive requirements documentation and methodical execution transformed ambitious goals into a production-ready interactive map tool for EVE Frontier.

    Engineering Log 4 Nov 2025
  20. 015
    Smart Assemblies Expansion: Tracking Portable Structures, Totems, and Tribal Markers

    How we expanded Smart Assembly tracking to include 19 new deployable types—portable printers, decorative totems, tribal structures—while improving tribe-based filtering and star coloring.

    Engineering Log 4 Nov 2025
  21. 014
    Smart Gates Phased Rollout: From Vision to Wallet-Authenticated Routing

    How we integrated blockchain-powered Smart Gates into EF-Map through six phases—from overlay polish to SIWE authentication, authorized filtering, and opt-in routing—without breaking production.

    Engineering Log 4 Nov 2025
  22. 013
    Vibe Coding: Building a 124,000-Line Project in 3 Months Without Writing Code

    How a non-coder built EF-Map in 3 months—a production-ready EVE Frontier mapping tool with 124,000+ lines including C++ DirectX overlay—using LLMs, structured documentation, and 'vibe coding'.

    Engineering Log 4 Nov 2025
  23. 012
    Reducing Cloud Costs by 93%: A Cloudflare KV Optimization Story

    How we reduced monthly KV operations from 1.6 million to 108,000 through intelligent caching, adaptive polling, and serverless architecture—without compromising user experience.

    Engineering Log 3 Nov 2025

October 2025

  1. 011
    Cinematic Mode: Immersive Exploration of The Frontier

    Introducing Cinematic Mode—a fullscreen, distraction-free way to explore EVE Frontier's star map with smooth camera controls and atmospheric visuals.

    Dispatches 22 Oct 2025
  2. 010
    Visited Systems: How EF-Map Marks Where You Have Already Been

    The three ways EF-Map remembers where you have flown: helper all-time and session tracking, the Log Parser travel replay, and a manual region checklist.

    Field Guides 16 Oct 2025
  3. 009
    Scout Optimizer: Solving the Traveling Salesman Problem in Space

    How we built a multi-waypoint route optimizer using genetic algorithms and spatial indexing to find efficient paths through hundreds of star systems in seconds.

    Engineering Log 8 Oct 2025

September 2025

  1. 008
    Route Sharing: Building a URL Shortener for Spatial Navigation

    Creating a serverless, privacy-focused route sharing system using Cloudflare Workers and KV—compress complex routes into short URLs that work anywhere.

    Engineering Log 28 Sep 2025
  2. 007
    A* vs Dijkstra: When Your Heuristic Has to Be Zero

    A* only beats Dijkstra if you can build an admissible heuristic. Free stargate edges in EF-Map's 24,026-system star map break that, so in fuel mode the heuristic is hard-coded to zero.

    Engineering Log 21 Sep 2025
  3. 006
    Smart Gate Authorization: Blockchain-Powered Access Control in EVE Frontier

    How we built a three-tier caching system to visualize on-chain access control lists for Smart Gates—transforming slow blockchain queries into instant map interactions.

    Engineering Log 18 Sep 2025
  4. 005
    Building the Helper Bridge: Native Desktop Integration for EVE Frontier

    Bridging the browser sandbox: how we built a Windows service that connects the web app to the game client via localhost HTTP, custom protocols, and DirectX injection.

    Engineering Log 12 Sep 2025
  5. 004
    Three.js Starfield: 24,026 Stars With THREE.Points, Not InstancedMesh

    How EF-Map draws EVE Frontier's 24,026 solar systems in a browser: one THREE.Points cloud, LineSegments for stargates, a 75 degree camera, why instancing would not help, and what it all measures at.

    Engineering Log 5 Sep 2025

August 2025

  1. 003
    Region Statistics: Visualizing Player Activity Across The Frontier

    Turning millions of blockchain events into geographic intelligence—heat maps, time series analysis, and spatial aggregation for strategic decision-making.

    Engineering Log 29 Aug 2025
  2. 002
    Compare Regions: What EF-Map Measures Across 274 EVE Frontier Regions

    What the Compare Regions panel really computes across 274 EVE Frontier regions, checked against the code, including why 174 of them have no stargates at all.

    Field Guides 26 Aug 2025
  3. 001
    Database Architecture: From Blockchain Events to Queryable Intelligence

    Inside our PostgreSQL-based indexing pipeline: how we transform slow blockchain queries into millisecond-response analytics using spatial indexes and materialized views.

    Engineering Log 22 Aug 2025

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