EVE Frontier Shared Storage
Share a storage unit with friends, alts, or a small tribe. Anyone at the unit can take items and add their own through a panel that looks exactly like the game's own storage screen. No market, no prices, no access lists, no new interface to learn.
What is Shared Storage?
Shared Storage turns any storage unit you own into an open, shared container. It exists for the simplest possible need:
- Two friends starting out who want to pool ore and modules
- One player moving items between their own accounts
- A small tribe keeping a communal stockpile at their home system
Other sharing tools bundle in markets, pricing, and permission tiers. Those are great when you need them. Shared Storage is for when you do not.
Key Features
🖥️ Looks Like the Game
The game's own item icons and stack counts, the names underneath, and a bar showing how full the unit is. If you can use the normal storage window, you already know this one.
⚡ One-Click Setup
Sign in on EF-Map, pick your unit, press Enable sharing. One approval and it is live.
📦 Owners Just Drag
Everything in the unit is shared. Stock it and reclaim it by dragging items in and out in game, as always.
🔓 Deliberately Simple
No market, no prices, no membership tiers. Anyone at the unit can take items and add their own.
How to Set It Up
- Open EF-Map – Tools Library, then Shared Storage
- Sign in – your storage units are listed by name
- Press Enable sharing – one approval in your wallet and the unit is live
- Stock it in game – drag items in and out as normal; everything in the unit is shared
Prefer to stay in game? Copy the unit's link from the EF-Map panel, paste it into Edit Assembly on the unit, then press Enable shared access in the unit's own panel.
How Visitors Use It
- Open the storage unit in game
- The unit's panel shows everything shared as item icons, laid out like the game's storage window, with your own items below
- Drag what you want down into your items (hold Shift to choose an amount, or double-click a stack; Ctrl-click, Shift-click or drag a box to grab several stacks at once), then press Take all. One approval moves everything
- Drag the items from the unit into your ship
Adding items works the same way in reverse: drag them into the unit in game, then press Share all, or drag single stacks up. The panel refreshes itself every few seconds.
Find Items Across Your Units
Once you have a few units spread along a route, the question becomes where things are. The Items tab in the EF-Map panel reads every unit you own and totals what is inside: search for Brine or Reinforced Alloy and you get the total, plus how much sits in each unit, by the name you gave it in game or your own private label. Click a column heading to sort by name or amount.
The game does not say where a unit is, so most players label each one with the solar system it sits in. Start typing the system name in the label and pick it from the list: the label becomes a link, and clicking it centres the map on that system. Units that are already sharing sit folded down to their name and label, so a long list stays easy to scan.
Share a View With Your Crew
Building something with other players? On the Share view tab, tick the units you are using together and add the other players by character name. They do not need to be in your tribe and do not need to have used EF-Map before. When they sign in, your units show up on their Items tab next to their own, so everyone can search the combined stock and see where it is. They see the in-game names of your units, never your labels, and can label the units themselves, system links included. It is read only and stays inside EF-Map: nobody gets access in game, and you can remove anyone whenever you like.
Part of EF-Map
Shared Storage is built into EF-Map's interactive star map. Manage your units from the map, send the unit's page to friends as a link, and read the full story of why it exists on the blog.
Related Tools
- Blueprint Calculator – Plan what to build with the items you share
- Killboard – Check activity around your storage system
- Route Planner – Plan the haul to your shared unit
- All EF-Map Features
Frequently Asked Questions
How do I share items with friends in EVE Frontier?
Turn a storage unit you own into shared storage with EF-Map: open Tools Library, then Shared Storage, sign in, and press Enable sharing on the unit. Anyone at the unit can then take items and add their own through a simple panel on the unit itself.
Can anyone take from my shared storage unit?
Yes, that is the point: it is open by design, so friends, alts, and tribe-mates can help themselves without any setup on their side. Items stay in your unit until someone takes them, and you can place the unit somewhere safe. You can turn sharing off at any time and everything stays where it is.
Do I need to understand blockchain to use Shared Storage?
No. You sign in, choose a supported storage unit you own, and approve the requested wallet action. Any network fee and required balance are shown by the connected wallet for the active network.
Can I stop sharing a unit?
Yes. Press Disable in the EF-Map panel and the unit goes back to normal. Items always stay where they are; other players just lose access.
Can I see how much of an item I have across all my storage units?
Yes. The Items tab of the Shared Storage panel searches the storage units you own (apart from any you have hidden), plus any another player has shared with you, and shows the total of each item and how much sits in which unit. Type an item name such as Brine to see where it is before you fly out. Label a unit with its solar system (pick it from the suggestions) and the label becomes a link that centres the map on that system.
Can I let other players see my storage units without giving them access?
Yes. On the Share view tab, tick the units and add players by character name. Anyone in EVE Frontier can be added, in your tribe or not. When they sign in to EF-Map, your units appear on their Items tab, read only, with the in-game unit names. It only lists the units for them inside EF-Map and gives nobody access in game; remove a player at any time.