State of the Frontier · Issue 2026-10-23

Week ending 23 October 2026

EF-Map field report on the third full week of the new EVE Frontier cycle: more kills, more structures online, and new names at the top of both leaderboards.

16 October 2026 to 23 October 2026 UTCCycle-week UTC windowSystem names from the EF-Map community map

Arrows show the change vs previous week.

Recorded kills
657
up 31% was 500
Active players
401
up 6.1% was 378
Activity events
90,150
down 2.0% was 92,036
Online structures
5,302
up 29% was 4,124
Systems with kills
26
no change 0.0%
Status changes
11,808
down 5.3%
Smart Gate events
175
down 2.8%
Active tribes
29
no change 0.0%
Top killer
Khan
111 recorded kills
Top tribe
Algorithmic Warfare
271 recorded kills

Week in numbers

Kills rose this week and the count of structures online kept climbing. The killboard recorded 657 kills, up from 500 the previous week (+31%). Activity Tracker recorded 90,150 player-triggered on-chain events (-2.0%) from 401 unique active players, and 5,302 structures were online at the report boundary, +1,178 on the previous boundary. This issue covers 16 October 2026 to 23 October 2026 UTC and compares each count with the previous week.

Show the table (10 rows)
MetricValueChange from previous week
Recorded kills657+157 (+31%)
Systems with recorded kills26+0 (+0.0%)
Online structures at the report boundary5,302+1,178 (+29%)
Structure status changes11,808-659 (-5.3%)
Smart Gate create/link/unlink events175-5 (-2.8%)
Player-triggered activity events90,150-1,886 (-2.0%)
Unique active players401+23 (+6.1%)
Unique active tribes29+0 (+0.0%)
Top recorded killerKhan
Top recorded tribeAlgorithmic Warfare

Conflict

The killboard recorded 657 kills in this window, up from 500 the previous week, with 61 unique killers and 291 unique victims. Structure kills accounted for 313 of them. The previous week's count is a recount: kills from those days were still being indexed after that issue was built, so it sits well above the number that issue printed. The busiest UTC day was Monday 19 October, with 200 kills, and the quietest was Friday 16 October, with 35.

Recorded kills by UTC dayEach day of the report week beside the same weekday of the previous week
  • Ship kills
  • Structure kills
  • Same weekday, previous week
05010015020035Fri 16 Oct109Sat 17 Oct141Sun 18 Oct200Mon 19 Oct37Tue 20 Oct67Wed 21 Oct68Thu 22 Oct

Kill counts for the most recent days can still rise as late killmails are indexed.

Table view
Recorded kills per UTC day
DayRecorded killsShip killsStructure killsSame weekday, previous week
Friday 16 October351718177
Saturday 17 October1094762106
Sunday 18 October141835849
Monday 19 October2009710358
Tuesday 20 October37241319
Wednesday 21 October67481950
Thursday 22 October68284041

Kills were recorded in 26 systems, and most of the fighting gathered in a handful of them. BNL|321 saw the most, with 284 recorded kills (+593% on the previous week), ahead of G48|L11 with 151 and ULV|L11 with 70. System names come from the EF-Map community map, where players chart the systems they find.

Where the kills happened657 recorded kills across 26 charted systems. Ring area shows kills; lines are gate links players have reported
BNL|321284G48|L11151ULV|L1170G.J7B.S3146PAT|32122GKK|02113H0L|12112All charted systemsKills2005010

Every system with a recorded kill this week has been charted by the community. Positions and names come from the EF-Map community map.

Table view
Recorded kills by charted system
SystemNameRecorded killsStructure kills
BNL|321Confirmed284138
G48|L11Confirmed15170
ULV|L11Confirmed7062
G.J7B.S31Confirmed4612
PAT|321Reported221
GKK|021Confirmed1311
H0L|121Confirmed121
D.M7D.KQNReported100
G.2KM.BBHReported80
F5K|221Reported63
D.XVB.M81Confirmed51
DI7|021Confirmed52
GES|V11Reported54
B88|611Reported31
T.22G.4D1Confirmed30
J51|221Confirmed21
Z4A|V11Reported21
L.80X.6T1Confirmed21
O.NNB.X6WConfirmed10
D.EBG.Y71Confirmed10
Y9I|221Confirmed11
F58|T11Confirmed11
O.GZH.8P1Confirmed11
S.00H.VBXReported10
D.ZTG.T91Confirmed10
T.FSG.FB1Confirmed11
Show the table (10 rows)
RankSystemRecorded killsStructure killsChange from previous week
1BNL|321284138+243 (+593%)
2G48|L1115170+101 (+202%)
3ULV|L117062+14 (+25%)
4G.J7B.S314612-124 (-73%)
5PAT|321221+11 (+100%)
6GKK|0211311+13 (no kills the previous week)
7H0L|121121-43 (-78%)
8D.M7D.KQN100+10 (no kills the previous week)
9G.2KM.BBH80+8 (no kills the previous week)
10F5K|22163-18 (-75%)
View top kill hotspots on map

Highlights the top 5 recorded kill systems from this report week.

Leaderboards

Khan took the top spot with 111 kills, a new entry on the board. Max Donigan, Kramreipan and Colonel ONeill came in second to fourth, all three new to the top ten and all three in Algorithmic Warfare. Social Assassin climbed to fifth and Brettius Maximus to sixth. The board turned over again: 3 of this week's top 10 players were also ranked the previous week, and none of the previous week's top four made this week's top ten.

Top recorded killersRecorded kills in the report week. Badges show movement since the issue covering 9 October 2026 to 16 October 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 New KhanClonebank 86 [CO86] 111
  2. 2 New Max DoniganAlgorithmic Warfare [AWAR] 88
  3. 3 New KramreipanAlgorithmic Warfare [AWAR] 82
  4. 4 New Colonel ONeillAlgorithmic Warfare [AWAR] 70
  5. 5 1 up Social AssassinThe Agency [Agent] 66
  6. 6 3 up Brettius MaximusThe Ancients [ANCT] 21
  7. 7 New emp77Algorithmic Warfare [AWAR] 17
  8. 8 New Trax DarkstormThe Saints [SAINT] 15
  9. 9 New razer madenThe Agency [Agent] 14
  10. 10 5 down Yoda79The Agency [Agent] 13
Show the table (10 rows)
RankPlayerTribeRecorded killsSince last week
1KhanClonebank 86111New entry
2Max DoniganAlgorithmic Warfare88New entry
3KramreipanAlgorithmic Warfare82New entry
4Colonel ONeillAlgorithmic Warfare70New entry
5Social AssassinThe Agency66Up 1 (was 6th)
6Brettius MaximusThe Ancients21Up 3 (was 9th)
7emp77Algorithmic Warfare17New entry
8Trax DarkstormThe Saints15New entry
9razer madenThe Agency14New entry
10Yoda79The Agency13Down 5 (was 5th)

Algorithmic Warfare climbed from 8th to take the top tribe spot with 271 kills from 8 active killers, and Clonebank 86 moved up two places to second. The Agency slipped one place to third, the previous week's top tribe The Ancients fell to fourth, and The Saints rose one place to fifth. 8 of the top 10 tribes were also ranked the previous week. Tribe grouping is subject to the tribe membership note below.

Top tribes by recorded killsKills credited to tribe members in the report week. Badges show movement since the issue covering 9 October 2026 to 16 October 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 7 up Algorithmic Warfare[AWAR] 8 active killers 271
  2. 2 2 up Clonebank 86[CO86] 21 active killers 146
  3. 3 1 down The Agency[Agent] 4 active killers 96
  4. 4 3 down The Ancients[ANCT] 8 active killers 57
  5. 5 1 up The Saints[SAINT] 8 active killers 50
  6. 6 3 down Reapers[REAP] 5 active killers 12
  7. 7 New Hard.CHARGE[HC] 1 active killer 6
  8. 8 3 down Wandering Order of the Last Frontier[WOLF] 1 active killer 2
  9. 9 Held VULTUR[VLTR] 1 active killer 2
  10. 10 New Eidolon Protocol[EIDLN] 1 active killer 2
Show the table (10 rows)
RankTribeRecorded killsActive killersSince last week
1Algorithmic Warfare2718Up 7 (was 8th)
2Clonebank 8614621Up 2 (was 4th)
3The Agency964Down 1 (was 2nd)
4The Ancients578Down 3 (was 1st)
5The Saints508Up 1 (was 6th)
6Reapers125Down 3 (was 3rd)
7Hard.CHARGE61New entry
8Wandering Order of the Last Frontier21Down 3 (was 5th)
9VULTUR21Held
10Eidolon Protocol21New entry

Infrastructure

EF-Map was tracking 11,754 structures by the time this issue was built, with 5,302 online at the report boundary, +1,178 (+29%) on the previous boundary. Structure status changes totaled 11,808 in the window (-5.3%), with fewer status changes of every type than the previous week: coming online, going offline, and being unanchored or destroyed.

Structures this weekStructures online at the week boundary, and status changes during the week, against the previous week
  • This week
  • Previous week
Online at the boundary
Online at the report boundary 5,302 4,124 +1,178 (+29%)
Status changes in the week
Came online 6,269 6,624 -355 (-5.4%)
Went offline 4,448 4,641 -193 (-4.2%)
Unanchored or destroyed 1,091 1,202 -111 (-9.2%)
Show the table (3 rows)
Status change typeCountChange from previous week
Came online6,269-355 (-5.4%)
Went offline4,448-193 (-4.2%)
Unanchored or destroyed1,091-111 (-9.2%)

Smart Gate building held steady. Create, link, and unlink events totaled 175 in this window, -5 (-2.8%) on the previous week: 101 gates created, 55 links made and 19 links removed, with 213 active Smart Gate links tracked by EF-Map when this issue was built.

Smart Gate network changesCreate, link and unlink events. These are network changes, not travel traffic
  • This week
  • Previous week
Gates created 101 99 +2 (+2.0%)
Links made 55 61 -6 (-9.8%)
Links removed 19 20 -1 (-5.0%)

213 active Smart Gate links tracked by EF-Map when this issue was built

Activity

Activity Tracker recorded 90,150 player-triggered on-chain events in this window (-2.0% on the previous week), involving 401 unique players and 29 unique tribes. Item activity made up most of it, with 39,384 items minted and 21,095 items burned. Recorded jumps climbed to 6,180 (+56%), and item deposits and withdrawals also rose (+38%).

When the Frontier was busyRecorded player-triggered activity events per hour, UTC. Brighter cells mean more events
Fri 16 Oct12kSat 17 Oct15kSun 18 Oct14kMon 19 Oct11kTue 20 Oct13kWed 21 Oct12kThu 22 Oct13k00:0003:0006:0009:0012:0015:0018:0021:00Events per day
Table view
Recorded activity events and active players per UTC day
DayActivity eventsPlayers with eventsBusiest hour (UTC)
Friday 16 October11,79219219:00 (890)
Saturday 17 October14,95820221:00 (998)
Sunday 18 October14,26219115:00 (799)
Monday 19 October11,20318222:00 (781)
Tuesday 20 October13,45520701:00 (1,344)
Wednesday 21 October11,95118221:00 (685)
Thursday 22 October12,52919920:00 (1,033)

The busiest UTC day for recorded events was Saturday 17 October, with 14,958 on the day, and the most players recorded events on Tuesday 20 October (207 on the day). Across the week the busiest hour of the day was 20:00 to 21:00 UTC and the quietest was 05:00 to 06:00 UTC.

The EVE Frontier tutorial ends with building a Network Node, so the on-chain activity in this report mostly comes from pilots who have finished it, and Network Node creations are a rough signal of pilots getting through. This week there were 706 Network Node creations, level with the previous week (-1), alongside 1,961 assembly creations, 306 Turret creations and 231 Storage Unit creations. Players who are still in the tutorial, or just trying the game out, do not show up in these numbers yet.

Every recorded event typeMost-recorded first, this week against the previous week
  • This week
  • Previous week
Items mintedInventory and item activity 39,384 -7.6%
Items burnedInventory and item activity 21,095 -9.3%
JumpsTravel and movement 6,180 +56%
Structures brought onlineStructure lifecycle 6,124 -4.1%
Item depositsInventory and item activity 4,475 +38%
Item withdrawalsInventory and item activity 4,475 +38%
Structure anchorsStructure lifecycle 3,305 -8.0%
Assembly creationsAssembly creation 1,961 -10%
Fuel burn startsFuel activity 1,714 -14%
Network Node creationsAssembly creation 706 -0.1%
Turret creationsAssembly creation 306 -5.8%
Storage Unit creationsAssembly creation 231 -18%
Fuel withdrawalsFuel activity 125 +6.8%
Gate linksGate infrastructure 55 -9.8%
Location revealsStructure lifecycle 14 -70%
Ownership transfersOwnership changes 0 -100%

Recorded on-chain actions from the approved player-instigated event list, not online user counts.

Show the table (12 rows)
Event typeCategoryWhat it representsCountChange from previous week
Items mintedInventory and item activityItems minted through recorded on-chain activity.39,384-3,231 (-7.6%)
Items burnedInventory and item activityItems burned through recorded on-chain activity.21,095-2,170 (-9.3%)
JumpsTravel and movementA recorded player jump.6,180+2,218 (+56%)
Structures brought onlineStructure lifecycleStructures brought online.6,124-265 (-4.1%)
Item depositsInventory and item activityInventory items deposited into a tracked structure.4,475+1,230 (+38%)
Item withdrawalsInventory and item activityInventory items withdrawn from a tracked structure.4,475+1,230 (+38%)
Structure anchorsStructure lifecycleStructure anchoring actions.3,305-287 (-8.0%)
Assembly creationsAssembly creationSmart Assembly creation actions.1,961-220 (-10%)
Fuel burn startsFuel activityFuel burn start events.1,714-285 (-14%)
Network Node creationsAssembly creationNetwork Node creation actions.706-1 (-0.1%)
Turret creationsAssembly creationTurret creation actions.306-19 (-5.8%)
Storage Unit creationsAssembly creationStorage Unit creation actions.231-49 (-18%)

The cycle so far

Each full week of this cycle is plotted against the same point of the previous cycle, using the numbers from published issues, with the previous week recounted for this issue. The counts above compare with the previous week; these panels show where that week sits in the run of a whole cycle.

Cycle 7 so far, against Cycle 6Weekly totals from published issues, placed at the day of the cycle each week ended
  • Cycle 7
  • Cycle 6
Recorded kills per week
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98657
Players with recorded activity
0200400600800StartDay 14Day 28Day 42Day 56Day 70Day 84Day 98401
Online structures at the boundary
02k4k6kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 985,302
Network Node creations
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98706

Full seven-day issues; shorter opening and closing windows are left out. Earlier weeks are as their issues published them; the previous week uses the recount made for this issue, so its values can differ from that issue.

Table view
Weekly values, Cycle 7 and Cycle 6 (full seven-day issues)
Week endingCycleDay of cycleRecorded killsActive playersOnline structuresNetwork Nodes
2026-10-09Cycle 7101,0213702,296759
2026-10-16Cycle 7175003784,124707
2026-10-23Cycle 7246574015,302706
2026-07-02Cycle 678696672,0881,056
2026-07-09Cycle 6142975373,062501
2026-07-16Cycle 6217626023,725701
2026-07-23Cycle 6283705564,021611
2026-07-30Cycle 6354744594,172462
2026-08-06Cycle 6425124014,264404
2026-08-13Cycle 6493473584,157293
2026-08-20Cycle 6564373664,297311
2026-08-27Cycle 6634573594,265260
2026-09-03Cycle 6704743084,289220
2026-09-10Cycle 6771482614,075206
2026-09-17Cycle 6842492643,924135
2026-09-24Cycle 6915623064,100228

Data note

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State of the Frontier covers EVE Frontier universe activity recorded by EF-Map. It does not include EF-Map product usage analytics.