State of the Frontier · Issue 2026-10-30

Week ending 30 October 2026

EF-Map field report on the fourth full week of the new EVE Frontier cycle: kills eased, structures online kept climbing, and a new leader took the top of the killboard.

23 October 2026 to 30 October 2026 UTCCycle-week UTC windowSystem names from the EF-Map community map

Arrows show the change vs previous week.

Recorded kills
682
down 5.9% was 725
Active players
356
down 11% was 401
Activity events
81,896
down 9.2% was 90,150
Online structures
6,169
up 11% was 5,535
Systems with kills
30
no change 0.0%
Status changes
11,391
down 3.5%
Smart Gate events
243
up 39%
Active tribes
35
up 21%
Top killer
Trax Darkstorm
145 recorded kills
Top tribe
Algorithmic Warfare
189 recorded kills

Week in numbers

Kills eased slightly this week while the count of structures online kept climbing. The killboard recorded 682 kills, down from 725 the previous week (-5.9%). Activity Tracker recorded 81,896 player-triggered on-chain events (-9.2%) from 356 unique active players, and 6,169 structures were online at the report boundary, +634 on the previous boundary. This issue covers 23 October 2026 to 30 October 2026 UTC and compares each count with the previous week.

Show the table (10 rows)
MetricValueChange from previous week
Recorded kills682-43 (-5.9%)
Systems with recorded kills30+0 (+0.0%)
Online structures at the report boundary6,169+634 (+11%)
Structure status changes11,391-417 (-3.5%)
Smart Gate create/link/unlink events243+68 (+39%)
Player-triggered activity events81,896-8,254 (-9.2%)
Unique active players356-45 (-11%)
Unique active tribes35+6 (+21%)
Top recorded killerTrax Darkstorm
Top recorded tribeAlgorithmic Warfare

Conflict

The killboard recorded 682 kills in this window, down from 725 the previous week, with 54 unique killers and 434 unique victims. Structure kills accounted for 253 of them. The previous week's count is its recount, which includes killmails indexed after that issue went out; this week's count will be recounted the same way. The busiest UTC day was Saturday 24 October, with 197 kills, and the quietest was Friday 23 October, with 27.

Recorded kills by UTC dayEach day of the report week beside the same weekday of the previous week
  • Ship kills
  • Structure kills
  • Same weekday, previous week
010020030027Fri 23 Oct197Sat 24 Oct125Sun 25 Oct167Mon 26 Oct84Tue 27 Oct37Wed 28 Oct45Thu 29 Oct

Kill counts for the most recent days can still rise as late killmails are indexed.

Table view
Recorded kills per UTC day
DayRecorded killsShip killsStructure killsSame weekday, previous week
Friday 23 October2723437
Saturday 24 October19792105112
Sunday 25 October1257352154
Monday 26 October16715413203
Tuesday 27 October84414360
Wednesday 28 October37221582
Thursday 29 October45242177

Kills were recorded in 30 systems, and most of the fighting gathered in a handful of them. G48|L11 saw the most, with 265 recorded kills (+73% on the previous week), ahead of BNL|321 with 143 (-50%) and ULV|L11 with 60. System names come from the EF-Map community map, where players chart the systems they find.

Where the kills happened682 recorded kills across 30 charted systems. Ring area shows kills; lines are gate links players have reported
G48|L11265BNL|321143GES|V1123Z4A|V1122PAT|32122U01|02121ULV|L1160All charted systemsKills2005010

Every system with a recorded kill this week has been charted by the community. Positions and names come from the EF-Map community map.

Table view
Recorded kills by charted system
SystemNameRecorded killsStructure kills
G48|L11Confirmed26555
BNL|321Confirmed14383
ULV|L11Confirmed6020
G.J7B.S31Confirmed334
GES|V11Confirmed2313
Z4A|V11Reported220
PAT|321Reported225
U01|021Reported2121
DI7|021Confirmed2012
H0L|121Confirmed1810
J51|221Confirmed1712
O.XWF.4EMConfirmed65
F5K|221Reported62
U.YN7.252Confirmed40
O.PPF.4CEConfirmed32
D.XVB.M81Confirmed21
M.7HF.HGWConfirmed22
T.7TB.F61Reported21
GKK|021Confirmed21
C.5Y9.Y62Reported10
B.V6C.PP5Reported11
O.NNB.X6WConfirmed10
U.L6B.HNXConfirmed10
H31|K11Confirmed11
MK9|321Confirmed10
DR2|V11Reported10
G4S|611Reported11
J67|221Reported11
D.ZTG.T91Confirmed10
T.FSG.FB1Confirmed10
Show the table (10 rows)
RankSystemRecorded killsStructure killsChange from previous week
1G48|L1126555+112 (+73%)
2BNL|32114383-142 (-50%)
3ULV|L116020-19 (-24%)
4G.J7B.S31334-42 (-56%)
5GES|V112313+12 (+109%)
6Z4A|V11220+20 (+1000%)
7PAT|321225+0 (+0.0%)
8U01|0212121+21 (no kills the previous week)
9DI7|0212012+15 (+300%)
10H0L|1211810+6 (+50%)
View top kill hotspots on map

Highlights the top 5 recorded kill systems from this report week.

Leaderboards

Trax Darkstorm took the top spot with 145 kills, up from 9th the previous week, and emp77 climbed from 8th to second. Social Assassin rose from 5th to third, while Khan, who led the previous week's leaderboard, fell to fourth and Max Donigan dropped from 2nd to sixth. Onatac, Petralia, Matters and KSU entered the top ten. 6 of this week's top 10 players were also ranked the previous week.

Top recorded killersRecorded kills in the report week. Badges show movement since the issue covering 16 October 2026 to 23 October 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 8 up Trax DarkstormBrothers From Other Mothers [BROS] 145
  2. 2 6 up emp77Algorithmic Warfare [AWAR] 127
  3. 3 2 up Social AssassinThe Agency [Agent] 99
  4. 4 3 down KhanClonebank 86 [CO86] 76
  5. 5 2 up Brettius MaximusThe Ancients [ANCT] 46
  6. 6 4 down Max DoniganAlgorithmic Warfare [AWAR] 34
  7. 7 New OnatacThe Ancients [ANCT] 23
  8. 8 New PetraliaEidolon Protocol [EIDLN] 11
  9. 9 New MattersEidolon Protocol [EIDLN] 10
  10. 10 New KSUClonebank 86 [CO86] 10
Show the table (10 rows)
RankPlayerTribeRecorded killsSince last week
1Trax DarkstormBrothers From Other Mothers145Up 8 (was 9th)
2emp77Algorithmic Warfare127Up 6 (was 8th)
3Social AssassinThe Agency99Up 2 (was 5th)
4KhanClonebank 8676Down 3 (was 1st)
5Brettius MaximusThe Ancients46Up 2 (was 7th)
6Max DoniganAlgorithmic Warfare34Down 4 (was 2nd)
7OnatacThe Ancients23New entry
8PetraliaEidolon Protocol11New entry
9MattersEidolon Protocol10New entry
10KSUClonebank 8610New entry

Algorithmic Warfare held the top tribe spot with 189 kills from 9 active killers. Brothers From Other Mothers climbed from 7th to second with 145 kills, every one of them recorded by Trax Darkstorm. The Agency held third, Clonebank 86 fell from 2nd to fourth, and The Ancients held fifth. 8 of the top 10 tribes were also ranked the previous week. Tribe grouping is subject to the tribe membership note below.

Top tribes by recorded killsKills credited to tribe members in the report week. Badges show movement since the issue covering 16 October 2026 to 23 October 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 Held Algorithmic Warfare[AWAR] 9 active killers 189
  2. 2 5 up Brothers From Other Mothers[BROS] 1 active killer 145
  3. 3 Held The Agency[Agent] 4 active killers 107
  4. 4 2 down Clonebank 86[CO86] 17 active killers 104
  5. 5 Held The Ancients[ANCT] 8 active killers 87
  6. 6 2 down Reapers[REAP] 7 active killers 23
  7. 7 1 up Eidolon Protocol[EIDLN] 2 active killers 21
  8. 8 New Yield Guild Games[YGG] 2 active killers 2
  9. 9 New Silver[SLV] 1 active killer 1
  10. 10 4 down The Saints[SAINT] 1 active killer 1
Show the table (10 rows)
RankTribeRecorded killsActive killersSince last week
1Algorithmic Warfare1899Held
2Brothers From Other Mothers1451Up 5 (was 7th)
3The Agency1074Held
4Clonebank 8610417Down 2 (was 2nd)
5The Ancients878Held
6Reapers237Down 2 (was 4th)
7Eidolon Protocol212Up 1 (was 8th)
8Yield Guild Games22New entry
9Silver11New entry
10The Saints11Down 4 (was 6th)

Infrastructure

EF-Map was tracking 14,487 structures by the time this issue was built, with 6,169 online at the report boundary, +634 (+11%) on the previous boundary. Structure status changes totaled 11,391 in the window (-3.5%): fewer structures came online (-7.9%) and fewer were unanchored or destroyed (-28%), while more went offline (+8.6%).

Structures this weekStructures online at the week boundary, and status changes during the week, against the previous week
  • This week
  • Previous week
Online at the boundary
Online at the report boundary 6,169 5,535 +634 (+11%)
Status changes in the week
Came online 5,774 6,269 -495 (-7.9%)
Went offline 4,831 4,448 +383 (+8.6%)
Unanchored or destroyed 786 1,091 -305 (-28%)
Show the table (3 rows)
Status change typeCountChange from previous week
Came online5,774-495 (-7.9%)
Went offline4,831+383 (+8.6%)
Unanchored or destroyed786-305 (-28%)

Smart Gate building picked up. Create, link, and unlink events totaled 243 in this window, +68 (+39%) on the previous week: 118 gates created, 79 links made and 46 links removed, with 310 active Smart Gate links tracked by EF-Map when this issue was built.

Smart Gate network changesCreate, link and unlink events. These are network changes, not travel traffic
  • This week
  • Previous week
Gates created 118 101 +17 (+17%)
Links made 79 55 +24 (+44%)
Links removed 46 19 +27 (+142%)

310 active Smart Gate links tracked by EF-Map when this issue was built

Activity

Activity Tracker recorded 81,896 player-triggered on-chain events in this window (-9.2% on the previous week), involving 356 unique players and 35 unique tribes. Item activity made up most of it, with 38,090 items minted and 18,558 items burned. Recorded jumps climbed to 6,810 (+10%), while item deposits and withdrawals fell (-34%).

When the Frontier was busyRecorded player-triggered activity events per hour, UTC. Brighter cells mean more events
Fri 23 Oct12kSat 24 Oct15kSun 25 Oct14kMon 26 Oct12kTue 27 Oct8.7kWed 28 Oct9.8kThu 29 Oct10k00:0003:0006:0009:0012:0015:0018:0021:00Events per day
Table view
Recorded activity events and active players per UTC day
DayActivity eventsPlayers with eventsBusiest hour (UTC)
Friday 23 October11,65417313:00 (901)
Saturday 24 October15,43420617:00 (1,017)
Sunday 25 October14,12920512:00 (1,033)
Monday 26 October11,88119414:00 (695)
Tuesday 27 October8,73416922:00 (744)
Wednesday 28 October9,82216320:00 (690)
Thursday 29 October10,24215320:00 (991)

The busiest UTC day for recorded events was Saturday 24 October, with 15,434 on the day, and the most players recorded events on Saturday 24 October (206 on the day). Across the week the busiest hour of the day was 20:00 to 21:00 UTC and the quietest was 06:00 to 07:00 UTC.

The EVE Frontier tutorial ends with building a Network Node, so the on-chain activity in this report mostly comes from pilots who have finished it, and Network Node creations are a rough signal of pilots getting through. This week there were 550 Network Node creations, down on the previous week (-156), alongside 1,598 assembly creations, 274 Turret creations and 186 Storage Unit creations. Players who are still in the tutorial, or just trying the game out, do not show up in these numbers yet.

Every recorded event typeMost-recorded first, this week against the previous week
  • This week
  • Previous week
Items mintedInventory and item activity 38,090 -3.3%
Items burnedInventory and item activity 18,558 -12%
JumpsTravel and movement 6,810 +10%
Structures brought onlineStructure lifecycle 5,473 -11%
Item depositsInventory and item activity 2,959 -34%
Item withdrawalsInventory and item activity 2,959 -34%
Structure anchorsStructure lifecycle 2,726 -18%
Assembly creationsAssembly creation 1,598 -19%
Fuel burn startsFuel activity 1,511 -12%
Network Node creationsAssembly creation 550 -22%
Turret creationsAssembly creation 274 -10%
Storage Unit creationsAssembly creation 186 -19%
Fuel withdrawalsFuel activity 102 -18%
Gate linksGate infrastructure 79 +44%
Location revealsStructure lifecycle 17 +21%
Ownership transfersOwnership changes 4 +4

Recorded on-chain actions from the approved player-instigated event list, not online user counts.

Show the table (12 rows)
Event typeCategoryWhat it representsCountChange from previous week
Items mintedInventory and item activityItems minted through recorded on-chain activity.38,090-1,294 (-3.3%)
Items burnedInventory and item activityItems burned through recorded on-chain activity.18,558-2,537 (-12%)
JumpsTravel and movementA recorded player jump.6,810+630 (+10%)
Structures brought onlineStructure lifecycleStructures brought online.5,473-651 (-11%)
Item depositsInventory and item activityInventory items deposited into a tracked structure.2,959-1,516 (-34%)
Item withdrawalsInventory and item activityInventory items withdrawn from a tracked structure.2,959-1,516 (-34%)
Structure anchorsStructure lifecycleStructure anchoring actions.2,726-579 (-18%)
Assembly creationsAssembly creationSmart Assembly creation actions.1,598-363 (-19%)
Fuel burn startsFuel activityFuel burn start events.1,511-203 (-12%)
Network Node creationsAssembly creationNetwork Node creation actions.550-156 (-22%)
Turret creationsAssembly creationTurret creation actions.274-32 (-10%)
Storage Unit creationsAssembly creationStorage Unit creation actions.186-45 (-19%)

The cycle so far

Each full week of this cycle is plotted against the same point of the previous cycle, using the numbers each issue shows, with kill counts recounted as late killmails arrive. The counts above compare with the previous week; these panels show where that week sits in the run of a whole cycle.

Cycle 7 so far, against Cycle 6Weekly totals from each issue, placed at the day of the cycle each week ended
  • Cycle 7
  • Cycle 6
Recorded kills per week
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98682
Players with recorded activity
0200400600800StartDay 14Day 28Day 42Day 56Day 70Day 84Day 98356
Online structures at the boundary
02k4k6k8kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 986,169
Network Node creations
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98550

Full seven-day issues; shorter opening and closing windows are left out. Earlier weeks are as their issues show them, with kills recounted as late killmails arrive; the previous week uses the recount made for this issue.

Table view
Weekly values, Cycle 7 and Cycle 6 (full seven-day issues)
Week endingCycleDay of cycleRecorded killsActive playersOnline structuresNetwork Nodes
2026-10-09Cycle 7101,2323702,296759
2026-10-16Cycle 7175293783,783707
2026-10-23Cycle 7247254015,535706
2026-10-30Cycle 7316823566,169550
2026-07-02Cycle 678696672,0881,056
2026-07-09Cycle 6142975373,062501
2026-07-16Cycle 6217626023,725701
2026-07-23Cycle 6283705564,021611
2026-07-30Cycle 6354744594,172462
2026-08-06Cycle 6425124014,264404
2026-08-13Cycle 6493473584,157293
2026-08-20Cycle 6564373664,297311
2026-08-27Cycle 6634573594,265260
2026-09-03Cycle 6704743084,289220
2026-09-10Cycle 6771482614,075206
2026-09-17Cycle 6842492643,924135
2026-09-24Cycle 6915623064,100228

Data note

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State of the Frontier covers EVE Frontier universe activity recorded by EF-Map. It does not include EF-Map product usage analytics.