State of the Frontier · Issue 2026-11-13

Week ending 13 November 2026

EF-Map field report on the sixth full week of the new EVE Frontier cycle: kills rebounded, most of them in one system and by one pilot, while active players rose by a third and structures online kept climbing.

6 November 2026 to 13 November 2026 UTCCycle-week UTC windowSystem names from the EF-Map community map

Arrows show the change vs previous week.

Recorded kills
415
up 48% was 280
Active players
372
up 34% was 277
Activity events
65,240
up 5.9% was 61,597
Online structures
7,388
up 5.3% was 7,015
Systems with kills
11
down 54%
Status changes
9,240
up 4.6%
Smart Gate events
198
up 34%
Active tribes
36
no change 0.0%
Top killer
Sylph
246 recorded kills
Top tribe
The Ancients
246 recorded kills

Week in numbers

Kills rebounded and more players were active on chain this week, while the count of structures online kept climbing. The killboard recorded 415 kills, up from 280 the previous week (+48%). Activity Tracker recorded 65,240 player-triggered on-chain events (+5.9%) from 372 unique active players (+34%), and 7,388 structures were online at the report boundary, +373 on the previous boundary. This issue covers 6 November 2026 to 13 November 2026 UTC and compares each count with the previous week.

Show the table (10 rows)
MetricValueChange from previous week
Recorded kills415+135 (+48%)
Systems with recorded kills11-13 (-54%)
Online structures at the report boundary7,388+373 (+5.3%)
Structure status changes9,240+403 (+4.6%)
Smart Gate create/link/unlink events198+50 (+34%)
Player-triggered activity events65,240+3,643 (+5.9%)
Unique active players372+95 (+34%)
Unique active tribes36+0 (+0.0%)
Top recorded killerSylph
Top recorded tribeThe Ancients

Conflict

The killboard recorded 415 kills in this window, up from 280 the previous week, with 19 unique killers and 364 unique victims. Structure kills accounted for 47 of them (-67% on the previous week). The previous week's count is its recount, which includes killmails indexed after that issue went out; this week's count will be recounted the same way. Most of the fighting came early: the busiest UTC day was Friday 6 November, with 149 kills, followed by 119 on Saturday 7 November, and the quietest was Tuesday 10 November, with 14.

Recorded kills by UTC dayEach day of the report week beside the same weekday of the previous week
  • Ship kills
  • Structure kills
  • Same weekday, previous week
050100150149Fri 6 Nov119Sat 7 Nov71Sun 8 Nov29Mon 9 Nov14Tue 10 Nov16Wed 11 Nov17Thu 12 Nov

Kill counts for the most recent days can still rise as late killmails are indexed.

Table view
Recorded kills per UTC day
DayRecorded killsShip killsStructure killsSame weekday, previous week
Friday 6 November149149037
Saturday 7 November119118150
Sunday 8 November71611037
Monday 9 November29131635
Tuesday 10 November1414030
Wednesday 11 November1651153
Thursday 12 November178938

Kills were recorded in 11 systems (-13 on the previous week), so the fighting was far more concentrated. G48|L11 saw the most for a third week running, with 281 recorded kills (+420% on the previous week), and G.J7B.S31 followed with 93 (+166%); between them they account for most of the week's kills. ULV|L11 fell to 16 (-54%) and BNL|321 to 8 (-64%). System names come from the EF-Map community map, where players chart the systems they find.

Where the kills happened415 recorded kills across 11 charted systems. Ring area shows kills; lines are gate links players have reported
G48|L11281G.J7B.S3193BNL|3218B1O|N111ULV|L1116All charted systemsKills2005010

Every system with a recorded kill this week has been charted by the community. Positions and names come from the EF-Map community map.

Table view
Recorded kills by charted system
SystemNameRecorded killsStructure kills
G48|L11Confirmed28112
G.J7B.S31Confirmed9310
ULV|L11Confirmed1612
BNL|321Confirmed85
DI7|021Confirmed73
EimurReported40
J51|221Confirmed22
B1O|N11Confirmed11
GES|V11Confirmed11
PAT|321Reported10
S.00H.VBXReported11
Show the table (10 rows)
RankSystemRecorded killsStructure killsChange from previous week
1G48|L1128112+227 (+420%)
2G.J7B.S319310+58 (+166%)
3ULV|L111612-19 (-54%)
4BNL|32185-14 (-64%)
5DI7|02173-8 (-53%)
6Eimur40+4 (no kills the previous week)
7J51|22122-4 (-67%)
8B1O|N1111-7 (-88%)
9GES|V1111-21 (-95%)
10PAT|32110-13 (-93%)
View top kill hotspots on map

Highlights the top 5 recorded kill systems from this report week.

Leaderboards

Sylph climbed from 2nd to take the top spot with 246 kills, more than half of the 415 recorded this week. Trax Darkstorm, the previous week's leader, dropped to second with 61, and Social Assassin held third with 44. Smokanabis and Ion entered at fourth and fifth, on 23 and 19 kills. Below them the counts are small: NooMoahk, Leon and Hoschi were tied on 3 kills each. 3 of this week's top 10 players were also ranked the previous week.

Top recorded killersRecorded kills in the report week. Badges show movement since the issue covering 30 October 2026 to 6 November 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 1 up SylphThe Ancients [ANCT] 246
  2. 2 1 down Trax DarkstormAlgorithmic Warfare [AWAR] 61
  3. 3 Held Social AssassinThe Agency [Agent] 44
  4. 4 New SmokanabisTamkar [TMKR] 23
  5. 5 New IonUmbra Engineering [UE] 19
  6. 6 New NooMoahkReapers [REAP] 3
  7. 7 New LeonClonebank 86 [CO86] 3
  8. 8 New HoschiSubmarines Inc [SBM] 3
  9. 9 New Max DoniganAlgorithmic Warfare [AWAR] 2
  10. 10 New BigginsClonebank 86 [CO86] 2
Show the table (10 rows)
RankPlayerTribeRecorded killsSince last week
1SylphThe Ancients246Up 1 (was 2nd)
2Trax DarkstormAlgorithmic Warfare61Down 1 (was 1st)
3Social AssassinThe Agency44Held
4SmokanabisTamkar23New entry
5IonUmbra Engineering19New entry
6NooMoahkReapers3New entry
7LeonClonebank 863New entry
8HoschiSubmarines Inc3New entry
9Max DoniganAlgorithmic Warfare2New entry
10BigginsClonebank 862New entry

The Ancients climbed from 2nd to take the top tribe spot with 246 kills. Algorithmic Warfare slipped from 1st to second with 63, and The Agency held third. Tamkar and Umbra Engineering were new to the leaderboard at fourth and fifth, while Clonebank 86 fell from 4th to sixth, with 9 kills spread across 6 killers. 6 of the top 10 tribes were also ranked the previous week. Tribe grouping is subject to the tribe membership note below.

Top tribes by recorded killsKills credited to tribe members in the report week. Badges show movement since the issue covering 30 October 2026 to 6 November 2026 UTC
  • Ship kills
  • Structure kills
  1. 1 1 up The Ancients[ANCT] 1 active killer 246
  2. 2 1 down Algorithmic Warfare[AWAR] 2 active killers 63
  3. 3 Held The Agency[Agent] 1 active killer 44
  4. 4 New Tamkar[TMKR] 1 active killer 23
  5. 5 New Umbra Engineering[UE] 2 active killers 20
  6. 6 2 down Clonebank 86[CO86] 6 active killers 9
  7. 7 New Reapers[REAP] 2 active killers 4
  8. 8 1 up Submarines Inc[SBM] 1 active killer 3
  9. 9 3 down The Saints[SAINT] 1 active killer 1
  10. 10 New Clan Auralis[CAFR] 1 active killer 1
Show the table (10 rows)
RankTribeRecorded killsActive killersSince last week
1The Ancients2461Up 1 (was 2nd)
2Algorithmic Warfare632Down 1 (was 1st)
3The Agency441Held
4Tamkar231New entry
5Umbra Engineering202New entry
6Clonebank 8696Down 2 (was 4th)
7Reapers42New entry
8Submarines Inc31Up 1 (was 9th)
9The Saints11Down 3 (was 6th)
10Clan Auralis11New entry

Infrastructure

EF-Map was tracking 19,090 structures by the time this issue was built, with 7,388 online at the report boundary, +373 (+5.3%) on the previous boundary. Structure status changes totaled 9,240 in the window (+4.6%): more structures came online (+2.9%), more went offline (+7.3%), and unanchored or destroyed structures held level (+0.6%).

Structures this weekStructures online at the week boundary, and status changes during the week, against the previous week
  • This week
  • Previous week
Online at the boundary
Online at the report boundary 7,388 7,015 +373 (+5.3%)
Status changes in the week
Came online 4,644 4,513 +131 (+2.9%)
Went offline 3,923 3,655 +268 (+7.3%)
Unanchored or destroyed 673 669 +4 (+0.6%)
Show the table (3 rows)
Status change typeCountChange from previous week
Came online4,644+131 (+2.9%)
Went offline3,923+268 (+7.3%)
Unanchored or destroyed673+4 (+0.6%)

Smart Gate building picked up. Create, link, and unlink events totaled 198 in this window, +50 (+34%) on the previous week: 121 gates created, 62 links made and 15 links removed, with 510 active Smart Gate links tracked by EF-Map when this issue was built.

Smart Gate network changesCreate, link and unlink events. These are network changes, not travel traffic
  • This week
  • Previous week
Gates created 121 94 +27 (+29%)
Links made 62 47 +15 (+32%)
Links removed 15 7 +8 (+114%)

510 active Smart Gate links tracked by EF-Map when this issue was built

Activity

Activity Tracker recorded 65,240 player-triggered on-chain events in this window (+5.9% on the previous week), involving 372 unique players (+34%) and 36 unique tribes. Item activity made up most of it, with 29,354 items minted (-0.2%) and 16,611 items burned (+23%). Recorded jumps held steady at 6,144 (+2.2%), and item deposits and withdrawals rose (+10%).

When the Frontier was busyRecorded player-triggered activity events per hour, UTC. Brighter cells mean more events
Fri 6 Nov8.1kSat 7 Nov9.4kSun 8 Nov10kMon 9 Nov6.6kTue 10 Nov7.2kWed 11 Nov9.6kThu 12 Nov14k00:0003:0006:0009:0012:0015:0018:0021:00Events per day
Table view
Recorded activity events and active players per UTC day
DayActivity eventsPlayers with eventsBusiest hour (UTC)
Friday 6 November8,13811000:00 (621)
Saturday 7 November9,44212423:00 (709)
Sunday 8 November10,47614116:00 (1,042)
Monday 9 November6,62812116:00 (652)
Tuesday 10 November7,23024219:00 (680)
Wednesday 11 November9,55018220:00 (881)
Thursday 12 November13,77618822:00 (1,514)

The busiest UTC day for recorded events was Thursday 12 November, the last day of the window, with 13,776 on the day. The most players recorded events on Tuesday 10 November (242 on the day), more than double the week's low of 110 on Friday 6 November. Across the week the busiest hour of the day was 22:00 to 23:00 UTC and the quietest was 07:00 to 08:00 UTC.

The EVE Frontier tutorial ends with building a Network Node, so the on-chain activity in this report mostly comes from pilots who have finished it, and Network Node creations are a rough signal of pilots getting through. This week there were 385 Network Node creations, down on the previous week (-21), alongside 1,397 assembly creations, 249 Turret creations and 116 Storage Unit creations. Players who are still in the tutorial, or just trying the game out, do not show up in these numbers yet.

Every recorded event typeMost-recorded first, this week against the previous week
  • This week
  • Previous week
Items mintedInventory and item activity 29,354 -0.2%
Items burnedInventory and item activity 16,611 +23%
JumpsTravel and movement 6,144 +2.2%
Structures brought onlineStructure lifecycle 4,316 +2.9%
Structure anchorsStructure lifecycle 2,268 +3.9%
Item depositsInventory and item activity 1,450 +10%
Item withdrawalsInventory and item activity 1,450 +10%
Assembly creationsAssembly creation 1,397 +0.6%
Fuel burn startsFuel activity 1,346 -4.7%
Network Node creationsAssembly creation 385 -5.2%
Turret creationsAssembly creation 249 +36%
Storage Unit creationsAssembly creation 116 +3.6%
Fuel withdrawalsFuel activity 88 +40%
Gate linksGate infrastructure 62 +32%
Location revealsStructure lifecycle 4 -50%
Ownership transfersOwnership changes 0 -100%

Recorded on-chain actions from the approved player-instigated event list, not online user counts.

Show the table (12 rows)
Event typeCategoryWhat it representsCountChange from previous week
Items mintedInventory and item activityItems minted through recorded on-chain activity.29,354-68 (-0.2%)
Items burnedInventory and item activityItems burned through recorded on-chain activity.16,611+3,081 (+23%)
JumpsTravel and movementA recorded player jump.6,144+135 (+2.2%)
Structures brought onlineStructure lifecycleStructures brought online.4,316+123 (+2.9%)
Structure anchorsStructure lifecycleStructure anchoring actions.2,268+85 (+3.9%)
Item depositsInventory and item activityInventory items deposited into a tracked structure.1,450+134 (+10%)
Item withdrawalsInventory and item activityInventory items withdrawn from a tracked structure.1,450+134 (+10%)
Assembly creationsAssembly creationSmart Assembly creation actions.1,397+9 (+0.6%)
Fuel burn startsFuel activityFuel burn start events.1,346-67 (-4.7%)
Network Node creationsAssembly creationNetwork Node creation actions.385-21 (-5.2%)
Turret creationsAssembly creationTurret creation actions.249+66 (+36%)
Storage Unit creationsAssembly creationStorage Unit creation actions.116+4 (+3.6%)

The cycle so far

Each full week of this cycle is plotted against the same point of the previous cycle, using the numbers each issue shows, with kill counts recounted as late killmails arrive. The counts above compare with the previous week; these panels show where that week sits in the run of a whole cycle.

Cycle 7 so far, against Cycle 6Weekly totals from each issue, placed at the day of the cycle each week ended
  • Cycle 7
  • Cycle 6
Recorded kills per week
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98415
Players with recorded activity
0200400600800StartDay 14Day 28Day 42Day 56Day 70Day 84Day 98372
Online structures at the boundary
02k4k6k8kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 987,388
Network Node creations
05001k1.5kStartDay 14Day 28Day 42Day 56Day 70Day 84Day 98385

Full seven-day issues; shorter opening and closing windows are left out. Earlier weeks are as their issues show them, with kills recounted as late killmails arrive; the previous week uses the recount made for this issue.

Table view
Weekly values, Cycle 7 and Cycle 6 (full seven-day issues)
Week endingCycleDay of cycleRecorded killsActive playersOnline structuresNetwork Nodes
2026-10-09Cycle 7101,2323702,296759
2026-10-16Cycle 7175303783,783707
2026-10-23Cycle 7247274015,302706
2026-10-30Cycle 7316893566,169550
2026-11-06Cycle 7382802777,015406
2026-11-13Cycle 7454153727,388385
2026-07-02Cycle 678696672,0881,056
2026-07-09Cycle 6142975373,062501
2026-07-16Cycle 6217626023,725701
2026-07-23Cycle 6283705564,021611
2026-07-30Cycle 6354744594,172462
2026-08-06Cycle 6425124014,264404
2026-08-13Cycle 6493473584,157293
2026-08-20Cycle 6564373664,297311
2026-08-27Cycle 6634573594,265260
2026-09-03Cycle 6704743084,289220
2026-09-10Cycle 6771482614,075206
2026-09-17Cycle 6842492643,924135
2026-09-24Cycle 6915623064,100228

Data note

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State of the Frontier covers EVE Frontier universe activity recorded by EF-Map. It does not include EF-Map product usage analytics.